All pastes #236582 Raw Edit

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public text v1 · immutable
·published 2006-11-03 22:01 UTC
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o MSG: Jack has fallen off the map!
o MSG: Hurry up, you are too slow !!
Setting physics of Jack (2551, 1048 / 3.432672, -0.610915)
Setting physics of Jack (2553, 1048 / 3.430887, -0.220597)
Setting physics of Jack (2555, 1048 / 3.429103, 0.169518)
Setting physics of Jack (2557, 1049 / 3.427320, 0.559430)
Setting physics of Jack (2558, 1049 / 3.425538, 0.949139)
Setting physics of Jack (2560, 1050 / 3.423894, 1.308683)
Setting physics of Jack (2562, 1051 / 3.421976, 1.727950)
Setting physics of Jack (2564, 1052 / 3.420197, 2.117052)
Setting physics of Jack (2565, 1053 / 3.418418, 2.505951)
Setting physics of Jack (2567, 1054 / 3.416777, 2.864748)
Setting physics of Jack (2569, 1056 / 3.415001, 3.253258)
Setting physics of Jack (2571, 1058 / 3.413225, 3.641567)
Setting physics of Jack (2572, 1060 / 3.411450, 4.029673)
Setting physics of Jack (2574, 1062 / 3.409813, 4.387739)
Setting physics of Jack (2576, 1065 / 3.407903, 4.805282)
Setting physics of Jack (2578, 1068 / 3.405858, 5.252398)
Setting physics of Jack (2580, 1071 / 3.404087, 5.639667)
Setting physics of Jack (2582, 1074 / 3.402181, 6.056494)
Setting physics of Jack (2583, 1078 / 3.400412, 6.443344)
Setting physics of Jack (2585, 1081 / 3.398644, 6.829994)
Setting physics of Jack (2587, 1085 / 3.396876, 7.216442)
Setting physics of Jack (2589, 1089 / 3.395110, 7.602689)
Setting physics of Jack (2591, 1094 / 3.393209, 8.018432)
Setting physics of Jack (2592, 1098 / 3.391444, 8.404248)
Setting physics of Jack (2594, 1102 / 3.389681, 8.789878)
Setting physics of Jack (2596, 1108 / 3.387647, 9.234604)
Setting physics of Jack (2598, 1113 / 3.385885, 9.619802)
Setting physics of Jack (2602, 1126 / 3.381553, 10.517191)
Setting physics of Jack (2605, 1135 / 3.378712, 10.088373)
Setting physics of Jack (2607, 1140 / 3.376955, 9.823127)
Setting physics of Jack (2609, 1145 / 3.375199, 9.558019)

character/body.cpp:596: Missed assertion "no < current_mvt->frames.size()".

Program received signal SIGABRT, Aborted.
[Switching to Thread -1214851408 (LWP 23868)]
0xffffe410 in __kernel_vsyscall ()
(gdb) bt
#0  0xffffe410 in __kernel_vsyscall ()
#1  0xb7a4f986 in kill () from /lib/libc.so.6
#2  0x080ae49d in WakeUpDebugger () at error.cpp:41
#3  0x080ae534 in MissedAssertion (filename=0x813f9d9 "character/body.cpp", line=596,
    message=0x813f9ec "no < current_mvt->frames.size()") at error.cpp:53
#4  0x0804e1ac in Body::SetFrame (this=0x9b30060, no=1) at body.cpp:596
#5  0x0807971e in Action_SetFrame (a=0xb0200e10) at action_handler.cpp:229
#6  0x08074b53 in ActionHandler::Exec (this=0x8af9290, a=0xb0200e10) at action_handler.cpp:550
#7  0x0807860a in ActionHandler::ExecActions (this=0x8af9290) at action_handler.cpp:521
#8  0x08087f3d in GameLoop::Refresh (this=0x8c5df98) at game_loop.cpp:299
#9  0x0808815a in GameLoop::Run (this=0x8c5df98) at game_loop.cpp:442
#10 0x08085782 in Game::Start (this=0x81ab1c8) at game.cpp:145
#11 0x080c1d08 in NetworkMenu::__sig_ok (this=0xbfd269ec) at network_menu.cpp:282
#12 0x080bd41c in Menu::sig_ok (this=0xbfd269ec) at menu.cpp:75
#13 0x080c1af7 in NetworkMenu::sig_ok (this=0xbfd269ec) at network_menu.cpp:298
#14 0x080bcf5b in Menu::BasicOnClic (this=0xbfd269ec, mousePosition=@0xbfd26980) at menu.cpp:89
#15 0x080bd16b in Menu::Run (this=0xbfd269ec) at menu.cpp:152
#16 0x080bed33 in NetworkConnectionMenu::OnClic (this=0xbfd26b84, mousePosition=@0xbfd26b00,
    button=1) at network_connection_menu.cpp:140
#17 0x080bd195 in Menu::Run (this=0xbfd26b84) at menu.cpp:153
#18 0x0807dbe2 in AppWormux::main (this=0x817b758, argc=1, argv=0xbfd26d74) at main.cpp:85
#19 0x0807e00e in main (argc=1, argv=0xbfd26d74) at main.cpp:234
(gdb) k
Kill the program being debugged? (y or n) y
(gdb)