All pastes #235937 Raw Edit

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·published 2006-11-03 15:16 UTC
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/home/mots/.wine/drive_c/team17/Worms Armageddon/ddraw.dll
ots@nonsense:~/.wine/drive_c/team17/Worms Armageddon$ wine wa.exe /nointro
fixme:ddraw:print_gdi_surface_warning This is a hacked ddraw defaulting to GDI even when opengl surfaces would be used!
fixme:ddraw:print_gdi_surface_warning The normal way to default to GDI surfaces is to set "HKEY_CURRENT_USER\Software\Wine\Direct3D" to "gdi"
fixme:ddraw:print_gdi_surface_warning If that works for you then you shouldn't use this hack.
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x198ee0) : stub, simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x198610)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now.