rendered paste bodyTOP ?= "." ;
BUILDTOP ?= "" ;
SubDir TOP ;
IncludeDir ;
IncludeDir src ;
IncludeDir $(BUILDTOP) : : literal transient ;
CleanDir clean :
out ;
Clean distclean :
aclocal.m4
config.h
config.h.in~
config.log
config.status
config.status.lineno
config.cache
configure.lineno
Jamconfig
Jamfile ;
CleanDir distclean :
autom4te.cache ;
Depends distclean : clean ;
Clean maintainerclean :
config.h.in
configure ;
Depends maintainerclean : distclean ;
Help distclean : "Remove built targets and configuration" ;
Help maintainerclean :
"Remove built targets, configuration, and generated files." ;
# Set up subdirectories into which the different generated project for
# different go.
MsvcGenSubDir TOP msvc : common ;
MsvcGenSubDir TOP msvc 7 : 7 ;
MsvcGenSubDir TOP msvc 71 : 71 ;
MsvcGenSubDir TOP msvc 8 : 8 ;
MsvcGenTemplateDir TOP mk msvcgen ;
# Customize the build configurations to contain some defines required by
# CrystalSpace. NOTE: The file with the customization options is assumed
# to reside in mk/msvcgen/.
MsvcGenVariable customize : custom.cslib ;
# Set up the workspace we want msvcgen to synthesize.
MsvcGenWorkspace Test ;
local hash = "\$" ;
MsvcGenConfig CRYSTAL.AVAILABLE : yes ;
MsvcGenConfig CRYSTAL.DEFINES ;
MsvcGenConfig CRYSTAL.CFLAGS ;
MsvcGenConfig CRYSTAL.LFLAGS ;
MsvcGenConfig CRYSTAL.LIBS : "libcrystalspace.lib" ;
MsvcGenConfig CRYSTAL.LIBS.DEBUG : "libcrystalspace_d.lib" ;
MsvcGenConfig CRYSTAL.INCDIRS :
[ ConcatDirs .. .. .. CS include ]
[ ConcatDirs .. .. .. CS include csutil win32 ]
[ ConcatDirs "$(hash)(CRYSTAL)" include ]
[ ConcatDirs "$(hash)(CRYSTAL)" include csutil win32 ] ;
MsvcGenConfig CRYSTAL.LIBDIRS :
[ ConcatDirs .. .. .. CS out release$(MSVC_VERSION) libs ]
[ ConcatDirs .. .. .. CS libs csutil win32 libs ]
[ ConcatDirs "$(hash)(CRYSTAL)" out release$(MSVC_VERSION) libs ]
[ ConcatDirs "$(hash)(CRYSTAL)" libs csutil win32 libs ] ;
MsvcGenConfig CRYSTAL.LIBDIRS.DEBUG :
[ ConcatDirs .. .. .. CS out debug$(MSVC_VERSION) libs ]
[ ConcatDirs .. .. .. CS libs csutil win32 libs ]
[ ConcatDirs "$(hash)(CRYSTAL)" out debug$(MSVC_VERSION) libs ]
[ ConcatDirs "$(hash)(CRYSTAL)" libs csutil win32 libs ] ;
if $(CEL.DESIRED) = yes
{
MsvcGenConfig CEL.AVAILABLE : yes ;
MsvcGenConfig CEL.DEFINES : USE_CEL ;
MsvcGenConfig CEL.CFLAGS ;
MsvcGenConfig CEL.LFLAGS ;
MsvcGenConfig CEL.LIBS : "libceltool.lib" ;
MsvcGenConfig CEL.LIBS.DEBUG : "libceltool_d.lib" ;
MsvcGenConfig CEL.INCDIRS :
[ ConcatDirs .. .. .. cel include ]
[ ConcatDirs "$(hash)(CEL)" include ]
[ ConcatDirs "$(hash)(CEL)" include cel ] ;
MsvcGenConfig CEL.LIBDIRS :
[ ConcatDirs .. .. .. cel out release libs ]
[ ConcatDirs "$(hash)(CEL)" out release libs ]
[ ConcatDirs "$(hash)(CEL)" libs ] ;
MsvcGenConfig CEL.LIBDIRS.DEBUG :
[ ConcatDirs .. .. .. cel out debug libs ]
[ ConcatDirs "$(hash)(CEL)" out debug libs ]
[ ConcatDirs "$(hash)(CEL)" libs ] ;
}
# Set project-specific compiler and linker options for msvcgen.
#MsvcDefine MY_DEFINE : "my value" ;
#MsvcDefine MY_RELEASE_DEFINE : "my release value" : release ;
#MsvcDefine MY_DEBUG_DEFINE : "my debug value" : debug ;
#MsvcCFlags : "/I \"my\\inc\\path\"" : release ;
#MsvcCFlags : "/I \"my\\debuginc\\path\"" : debug ;
#MsvcLFlags : "/libpath:\"my\\lib\\path\"" : release ;
#MsvcLFlags : "/libpath:\"my\\debuglib\\path\"" : debug ;
#MsvcGenConfig SUPERCOOL.AVAILABLE : yes ;
#MsvcGenConfig SUPERCOOL.LIBS : supercool.lib ;
#MsvcGenConfig SUPERCOOL.LIBS.DEBUG : supercooldebug.lib ;
SubInclude TOP src ;