All pastes #235170 Raw Edit

Miscellany

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·published 2006-11-03 01:45 UTC
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root@slackz[/tmp/srcds] $ ./srcds_run -game cstrike -autoupdate +maxplayers 12 +map de_dust -debug
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 55

Checking/Installing 'Base Source Shared Models' version 4

Checking/Installing 'Base Source Shared Sounds' version 4

Checking/Installing 'Base Source Shared Materials' version 8

Checking/Installing 'Source Dedicated Server Linux' version 67

HLDS installation up to date

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 12
Network: IP 192.168.123.164, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
./srcds_run: line 344: 15096 Segmentation fault      (core dumped) $HL_CMD
Cannot access memory at address 0x400174e0
Cannot access memory at address 0xbffeb63c
/tmp/srcds/debug.cmds:3: Error in sourced command file:
Cannot access memory at address 0x400174e0
email debug.log to linux@valvesoftware.com