Miscellany
public cpp v1 · immutable#include <iostream> // as alwaysusing namespace std;void FName (int *Gold) // Name of function{ int PlayerGold=200; Gold = &PlayerGold; // Pointer points to Gold cout <<"Pointer Gold "<< *Gold << "PlayerGold "<< PlayerGold *Gold=5000 cout <<"Pointer Gold "<< *Gold << "PlayerGold "<< PlayerGold}int main () { int PlayerGold=0; FName( PlayerGold); return 0;}