rendered paste body# World built with bzedit32 world class, available at
# http://www.artemisgames.com/bzedit
box
name Box
position -389 83 0
rotation 0
size 10 10 25
end
box
name Box
position -389 6 0
rotation 0
size 10 10 25
end
box
name Box
position 388.5 98.5 0
rotation 0
size 10 10 25
end
box
name Box
position -368 43.5 0
rotation 0
size 10 50 35
drivethrough
end
box
name Box
position 389.5 12.5 0
rotation 0
size 10 10 25
end
pyramid
name Pyramid
position -300.5 -146.5 0
rotation 0
size 25 25 25
end
pyramid
name Pyramid
position -282 -87.5 0
rotation 0
size 5 5 5
end
pyramid
name Pyramid
position -234.5 -142.5 0
rotation 0
size 5 5 5
end
base
name Base
position 391.5 56 10
rotation 0
size 10 10 1
color 2
end
base
name Base
position -391.5 56.5 10
rotation 0
size 10 10 1
color 4
end
pyramid
name Pyramid
position 262 285.5 0
rotation 0
size 5 5 5
end
pyramid
name Pyramid
position 304.5 273 0
rotation 0
size 5 5 5
end
teleporter
name Teleporter
position -290 218 10
rotation 0
size 0.125 10 35
border 1
end
teleporter
name Teleporter
position 266 -138 5
rotation 0
size 0.125 10 35
border 1
end
box
name Box
position -0.5 39.5 35
rotation 0
size 365 3 0.005
end
box
name Box
position 368 49.5 0
rotation 0
size 10 50 35
drivethrough
end
box
name Box
position -11.5 369.5 0
rotation 0
size 50 10 35
drivethrough
end
box
name Box
position 30 390 0
rotation 0
size 10 10 25
end
box
name Box
position -50 390 0
rotation 0
size 10 10 25
end
link
from 0
to 2
end
link
from 2
to 0
end
base
name Base
position 8 391.5 10
rotation 0
size 10 10 1
color 3
end
base
name Base
position 13.5 -391.5 10
rotation 0
size 10 10 1
color 1
end
box
name Box
position 50 -389.5 0
rotation 0
size 10 10 25
end
box
name Box
position -24 -387 0
rotation 0
size 10 10 25
end
box
name Box
position 11.5 -369.5 0
rotation 0
size 50 10 35
drivethrough
end
box
name Box
position 0 0 35
rotation 0
size 3 365 0.005
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
link
from 5
to 6
end
link
from 6
to 5
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
pyramid
position 0 0 0
rotation 0
size 1 1 1
end
box
name Box copy 2
position 366.5 53.5 35
rotation 90
size 45 10 1
end
teleporter
name Teleporter
position 0 0 10
rotation 90
size 0.125 10 10
border 1
end
teleporter
name Teleporter
position 0 0 35.36
rotation 90
size 0.125 10 10
border 1
end
link
from 4
to 7
end
link
from 7
to 4
end
box
name Box
position 349.5 3 100
rotation -89
size 350 10 3
end
box
name Box copy 2
position -0.5 -281 100
rotation 0
size 350 10 3
end
box
name Box copy
position 0.5 281 100
rotation 0
size 350 10 3
end
box
name Box copy
position -348.5 -26 100
rotation -92
size 350 10 3
end
physics
name trampolineL1
linear 0 0 100
end
physics
name deadly
death You touch you die!
end
meshbox
position 35.5 35 19
size 15 15 10
divisions 4
shift -50 -50 -0
phydrv trampolineL1
end
meshbox
position 33 34 19
size 15 15 10
phydrv deadly
end
meshbox
position -39 37 19
size 15 15 10
phydrv deadly
end
meshbox
position 39.5 -38.5 19
size 15 15 10
divisions 4
shift -50 -50 -0
phydrv trampolineL1
end
material
name coloredboxmatt
diffuse red #Change to desired inputs for each color
end
meshbox
name coloredbox
position 0 0 0 #Change to correct position
size 580 5 10 #Change to correct size
rotation -45 #Change to correct rotation
matref coloredboxmatt
end
material
name coloredboxmat
diffuse green #Change to desired inputs for each color
end
meshbox
name coloredbox
position 0 0 0 #Change to correct position
size 580 5 10 #Change to correct size
rotation 45 #Change to correct rotation
matref coloredboxmat
end
material
name alpha_six
texture green_bolt
notexalpha
color 1 0 0 1
end
physics
name moving_sidewalk
linear 0 100 0
end
physics
name moving_sidewalk2
linear 100 0 0
end
physics
name moving_sidewalk3
linear -100 0 0
end
physics
name moving_sidewalk4
linear 0 -100 0
end
meshbox
name sidewalk
position 390 0 12
size 10 380 .9
matref alpha_six
phydrv moving_sidewalk
end
meshbox
name sidewalk2
position -390 0 12
size 10 380 .9
matref alpha_six
phydrv moving_sidewalk4
end
meshbox
name sidewalk
position 0 -390 12
size 380 10 .9
matref alpha_six
phydrv moving_sidewalk2
end
meshbox
name sidewalk
position 0 390 12
size 380 10 .9
matref alpha_six
phydrv moving_sidewalk3
end
box
name Box
position -390 -390 12
rotation 0
size 10 10 1
end
box
name Box
position 390 -390 12
rotation 0
size 10 10 1
end
box
name Box
position -390 390 12
rotation 0
size 10 10 1
end
box
name Box
position 390 390 12
rotation 0
size 10 10 1
end
# ©ADD ON: ScorchTree Copyright 2005 Scorch©
# bzw version 2.0
# This is an ADD ON so you may use it in any map
# Dimensions: 7 x 7 x 26
material
name ScorchTreeBark
texture mesh
diffuse 0.5 0.2 0 1
end
material
name ScorchTreeLeaves
texture mesh
diffuse 0 0.5 0 1
end
define ScorchTree
cone
name ScorchTreeTrunk
divisions 16
angle 360
position 125 36 0
size 2 2 24
rotation 0
matref ScorchTreeBark
end
sphere
name ScorchTreeLeaves
divisions 4
position 125 36 20
size 7 7 6
rotation 0
matref ScorchTreeLeaves
end
enddef
group ScorchTree
#change these variables to position in map
scale 1 1 1
shift 0 0 0
spin 0 0 0 0
shear 0 0 0
end
# ©ADD ON: ScorchTree Copyright 2005 Scorch©
# bzw version 2.0
# This is an ADD ON so you may use it in any map
# Dimensions: 7 x 7 x 26
material
name ScorchTreeBark
texture mesh
diffuse 0.5 0.2 0 1
end
material
name ScorchTreeLeaves
texture mesh
diffuse 0 0.5 0 1
end
define ScorchTreetop
cone
name ScorchTreeTrunk
divisions 16
angle 360
position -125 36 0
size 2 2 24
rotation 0
matref ScorchTreeBark
end
sphere
name ScorchTreeLeaves
divisions 4
position -125 36 20
size 7 7 6
rotation 0
matref ScorchTreeLeaves
end
enddef
group ScorchTreetop #change these variables to position in map
scale 1 1 1
shift 0 0 0
spin 0 0 0 0
shear 0 0 0
end
physics
name bouncy
linear 0 0 30
end
arc
name Trampoline
position 250 45 3
size 15 15 1
rotation 0
angle 360
ratio 1
divisions 360
color .15 .15 .15 .75
phydrv bouncy
end
arc
name Trampoline
position -250 45 3
size 15 15 1
rotation 0
angle 360
ratio 1
divisions 360
color .15 .15 .15 .75
phydrv bouncy
end
material
name color
diffuse red
end
mesh # mesh01
position 352 125 152
#vertices: 20
#normals: 12
#texcoords: 19
#faces: 12
matref color
smoothbounce
vertex -75.063004 15.995000 22.164700
vertex -60.538502 15.743100 16.520500
vertex -58.794399 28.539801 7.388190
vertex -72.492798 36.448601 7.388190
vertex -82.703102 28.539801 16.520500
vertex -94.657402 23.651800 7.388190
vertex -94.657402 7.834260 7.388190
vertex -82.703102 2.946350 16.520500
vertex -72.492798 -4.962460 7.388190
vertex -58.794399 2.946350 7.388190
vertex -55.972301 7.834260 -7.388190
vertex -55.972301 23.651899 -7.388190
vertex -78.136902 36.448601 -7.388190
vertex -91.835403 28.539801 -7.388190
vertex -91.835403 2.946350 -7.388190
vertex -78.136902 -4.962460 -7.388190
vertex -67.926697 28.539801 -16.520500
vertex -67.926697 2.946350 -16.520500
vertex -90.091202 15.743100 -16.520500
vertex -75.314903 15.743100 -22.164700
normal 0.316800 0.521990 0.791940
normal -0.607060 0.000000 0.794650
normal 0.306070 -0.523230 0.795330
normal 0.982250 0.000000 0.187590
normal -0.491120 0.850650 0.187590
normal -0.491120 -0.850650 0.187590
normal 0.491120 0.850650 -0.187590
normal 0.491120 -0.850650 -0.187590
normal -0.982250 0.000000 -0.187590
normal 0.607070 0.000000 -0.794650
normal -0.303530 0.525740 -0.794650
normal -0.303530 -0.525740 -0.794650
texcoord 0.500000 0.500000
texcoord 0.881970 0.500000
texcoord 0.927050 0.809020
texcoord 0.572950 1.000000
texcoord 0.309020 0.809020
texcoord 0.000000 0.690980
texcoord 0.000000 0.309020
texcoord 0.309020 0.190980
texcoord 0.572950 0.000000
texcoord 0.927050 0.190980
texcoord 1.000000 0.309020
texcoord 1.000000 0.690980
texcoord 0.427050 1.000000
texcoord 0.072950 0.809020
texcoord 0.072950 0.190980
texcoord 0.427050 0.000000
texcoord 0.690980 0.809020
texcoord 0.690980 0.190980
texcoord 0.118030 0.500000
face
vertices 0 1 2 3 4
normals 0 0 0 0 0
texcoords 0 1 2 3 4
endface
face
vertices 0 4 5 6 7
normals 1 1 1 1 1
texcoords 0 4 5 6 7
endface
face
vertices 0 7 8 9 1
normals 2 2 2 2 2
texcoords 0 7 8 9 1
endface
face
vertices 1 9 10 11 2
normals 3 3 3 3 3
texcoords 1 9 10 11 2
endface
face
vertices 4 3 12 13 5
normals 4 4 4 4 4
texcoords 4 3 12 13 5
endface
face
vertices 7 6 14 15 8
normals 5 5 5 5 5
texcoords 7 6 14 15 8
endface
face
vertices 2 11 16 12 3
normals 6 6 6 6 6
texcoords 2 11 16 12 3
endface
face
vertices 9 8 15 17 10
normals 7 7 7 7 7
texcoords 9 8 15 17 10
endface
face
vertices 5 13 18 14 6
normals 8 8 8 8 8
texcoords 5 13 18 14 6
endface
face
vertices 11 10 17 19 16
normals 9 9 9 9 9
texcoords 11 10 17 0 16
endface
face
vertices 13 12 16 19 18
normals 10 10 10 10 10
texcoords 13 12 16 0 18
endface
face
vertices 15 14 18 19 17
normals 11 11 11 11 11
texcoords 15 14 18 0 17
endface
end