All pastes #23201 Raw Edit

Miscellany

public text v1 · immutable
#23201 ·published 2005-09-17 14:22 UTC
rendered paste body
# World built with bzedit32 world class, available at
# http://www.artemisgames.com/bzedit


box
name Box
	position -389 83 0
	rotation 0
	size 10 10 25
end

box
name Box
	position -389 6 0
	rotation 0
	size 10 10 25
end

box
name Box
	position 388.5 98.5 0
	rotation 0
	size 10 10 25
end

box
name Box
	position -368 43.5 0
	rotation 0
	size 10 50 35
	drivethrough
end

box
name Box
	position 389.5 12.5 0
	rotation 0
	size 10 10 25
end

pyramid
name Pyramid
	position -300.5 -146.5 0
	rotation 0
	size 25 25 25
end

pyramid
name Pyramid
	position -282 -87.5 0
	rotation 0
	size 5 5 5
end

pyramid
name Pyramid
	position -234.5 -142.5 0
	rotation 0
	size 5 5 5
end

base
name Base
	position 391.5 56 10
	rotation 0
	size 10 10 1
	color 2
end

base
name Base
	position -391.5 56.5 10
	rotation 0
	size 10 10 1
	color 4
end

pyramid
name Pyramid
	position 262 285.5 0
	rotation 0
	size 5 5 5
end

pyramid
name Pyramid
	position 304.5 273 0
	rotation 0
	size 5 5 5
end

teleporter
name Teleporter
	position -290 218 10
	rotation 0
	size 0.125 10 35
	border 1
end

teleporter
name Teleporter
	position 266 -138 5
	rotation 0
	size 0.125 10 35
	border 1
end

box
name Box
	position -0.5 39.5 35
	rotation 0
	size 365 3 0.005
end

box
name Box
	position 368 49.5 0
	rotation 0
	size 10 50 35
	drivethrough
end

box
name Box
	position -11.5 369.5 0
	rotation 0
	size 50 10 35
	drivethrough
end

box
name Box
	position 30 390 0
	rotation 0
	size 10 10 25
end

box
name Box
	position -50 390 0
	rotation 0
	size 10 10 25
end

link
	from 0
	to 2
end

link
	from 2
	to 0
end

base
name Base
	position 8 391.5 10
	rotation 0
	size 10 10 1
	color 3
end

base
name Base
	position 13.5 -391.5 10
	rotation 0
	size 10 10 1
	color 1
end

box
name Box
	position 50 -389.5 0
	rotation 0
	size 10 10 25
end

box
name Box
	position -24 -387 0
	rotation 0
	size 10 10 25
end

box
name Box
	position 11.5 -369.5 0
	rotation 0
	size 50 10 35
	drivethrough
end

box
name Box
	position 0 0 35
	rotation 0
	size 3 365 0.005
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

link
	from 5
	to 6
end

link
	from 6
	to 5
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

pyramid
	position 0 0 0
	rotation 0
	size 1 1 1
end

box
name Box copy 2
	position 366.5 53.5 35
	rotation 90
	size 45 10 1
end

teleporter
name Teleporter
	position 0 0 10
	rotation 90
	size 0.125 10 10
	border 1
end

teleporter
name Teleporter
	position 0 0 35.36
	rotation 90
	size 0.125 10 10
	border 1
end

link
	from 4
	to 7
end

link
	from 7
	to 4
end
box
name Box
	position 349.5 3 100
	rotation -89
	size 350 10 3
end

box
name Box copy 2
	position -0.5 -281 100
	rotation 0
	size 350 10 3
end

box
name Box copy
	position 0.5 281 100
	rotation 0
	size 350 10 3
end

box
name Box copy
	position -348.5 -26 100
	rotation -92
	size 350 10 3
end


physics
  name trampolineL1
  linear 0 0 100
end
physics
  name deadly
  death You touch you die!
end
meshbox
position 35.5 35 19
size 15 15 10 
divisions 4
shift -50 -50 -0
phydrv trampolineL1
end

meshbox
position 33 34 19
size 15 15 10
phydrv deadly
end

meshbox
position -39 37 19
size 15 15 10
phydrv deadly
end

meshbox
position 39.5 -38.5 19
size 15 15 10 
divisions 4
shift -50 -50 -0
phydrv trampolineL1
end
material
name coloredboxmatt
diffuse red #Change to desired inputs for each color
end

meshbox
name coloredbox
position 0 0 0  #Change to correct position
size 580 5 10 #Change to correct size
rotation -45 #Change to correct rotation
matref coloredboxmatt
end 


material
name coloredboxmat
diffuse green #Change to desired inputs for each color
end

meshbox
name coloredbox
position 0 0 0  #Change to correct position
size 580 5 10 #Change to correct size
rotation 45 #Change to correct rotation
matref coloredboxmat
end
material
name alpha_six
texture green_bolt
notexalpha
color 1 0 0 1
end

physics
name moving_sidewalk
linear 0 100 0
end

physics
name moving_sidewalk2
linear 100 0 0
end

physics
name moving_sidewalk3
linear -100 0 0
end

physics
name moving_sidewalk4
linear 0 -100 0
end

meshbox
name sidewalk
position 390 0 12
size 10 380 .9
matref alpha_six
phydrv moving_sidewalk
end

meshbox
name sidewalk2
position -390 0 12
size 10 380 .9
matref alpha_six
phydrv moving_sidewalk4
end

meshbox
name sidewalk
position 0 -390 12
size 380 10 .9
matref alpha_six
phydrv moving_sidewalk2
end

meshbox
name sidewalk
position 0 390 12
size 380 10 .9
matref alpha_six
phydrv moving_sidewalk3
end

box
name Box
position -390 -390 12
rotation 0
size 10 10 1
end
box
name Box
position 390 -390 12
rotation 0
size 10 10 1
end
box
name Box
position -390 390 12
rotation 0
size 10 10 1
end
box
name Box
position 390 390 12
rotation 0
size 10 10 1
end
# ©ADD ON: ScorchTree Copyright 2005 Scorch©
# bzw version 2.0
# This is an ADD ON so you may use it in any map
# Dimensions: 7 x 7 x 26

material
name ScorchTreeBark
texture mesh
diffuse 0.5 0.2 0 1
end

material
name ScorchTreeLeaves
texture mesh
diffuse 0 0.5 0 1
end

define ScorchTree
cone
name ScorchTreeTrunk
divisions 16
angle 360
position 125 36 0
size 2 2 24
rotation 0
matref ScorchTreeBark
end

sphere
name ScorchTreeLeaves
divisions 4
position 125 36 20
size 7 7 6
rotation 0
matref ScorchTreeLeaves
end
enddef

group ScorchTree
#change these variables to position in map
scale 1 1 1
shift 0 0 0
spin 0 0 0 0
shear 0 0 0
end

# ©ADD ON: ScorchTree Copyright 2005 Scorch©
# bzw version 2.0
# This is an ADD ON so you may use it in any map
# Dimensions: 7 x 7 x 26

material
name ScorchTreeBark
texture mesh
diffuse 0.5 0.2 0 1
end

material
name ScorchTreeLeaves
texture mesh
diffuse 0 0.5 0 1
end

define ScorchTreetop
cone
name ScorchTreeTrunk
divisions 16
angle 360
position -125 36 0
size 2 2 24
rotation 0
matref ScorchTreeBark
end

sphere
name ScorchTreeLeaves
divisions 4
position -125 36 20
size 7 7 6
rotation 0
matref ScorchTreeLeaves
end
enddef

group ScorchTreetop #change these variables to position in map
scale 1 1 1

shift 0 0 0
spin 0 0 0 0
shear 0 0 0
end

physics
name bouncy
linear 0 0 30
end

arc
name Trampoline
	position 250 45 3 
	size 15 15 1
	rotation 0
	angle 360
	ratio 1
	divisions 360
	color .15 .15 .15 .75
	phydrv bouncy
end

arc
name Trampoline
	position -250 45 3 
	size 15 15 1
	rotation 0
	angle 360
	ratio 1
	divisions 360
	color .15 .15 .15 .75
	phydrv bouncy
end

material
name color
diffuse red
end
mesh # mesh01
 position 352 125 152
 #vertices: 20
 #normals: 12
 #texcoords: 19
 #faces: 12
 matref color

  smoothbounce
  vertex -75.063004 15.995000 22.164700
  vertex -60.538502 15.743100 16.520500
  vertex -58.794399 28.539801 7.388190
  vertex -72.492798 36.448601 7.388190
  vertex -82.703102 28.539801 16.520500
  vertex -94.657402 23.651800 7.388190
  vertex -94.657402 7.834260 7.388190
  vertex -82.703102 2.946350 16.520500
  vertex -72.492798 -4.962460 7.388190
  vertex -58.794399 2.946350 7.388190
  vertex -55.972301 7.834260 -7.388190
  vertex -55.972301 23.651899 -7.388190
  vertex -78.136902 36.448601 -7.388190
  vertex -91.835403 28.539801 -7.388190
  vertex -91.835403 2.946350 -7.388190
  vertex -78.136902 -4.962460 -7.388190
  vertex -67.926697 28.539801 -16.520500
  vertex -67.926697 2.946350 -16.520500
  vertex -90.091202 15.743100 -16.520500
  vertex -75.314903 15.743100 -22.164700
  normal 0.316800 0.521990 0.791940
  normal -0.607060 0.000000 0.794650
  normal 0.306070 -0.523230 0.795330
  normal 0.982250 0.000000 0.187590
  normal -0.491120 0.850650 0.187590
  normal -0.491120 -0.850650 0.187590
  normal 0.491120 0.850650 -0.187590
  normal 0.491120 -0.850650 -0.187590
  normal -0.982250 0.000000 -0.187590
  normal 0.607070 0.000000 -0.794650
  normal -0.303530 0.525740 -0.794650
  normal -0.303530 -0.525740 -0.794650
  texcoord 0.500000 0.500000
  texcoord 0.881970 0.500000
  texcoord 0.927050 0.809020
  texcoord 0.572950 1.000000
  texcoord 0.309020 0.809020
  texcoord 0.000000 0.690980
  texcoord 0.000000 0.309020
  texcoord 0.309020 0.190980
  texcoord 0.572950 0.000000
  texcoord 0.927050 0.190980
  texcoord 1.000000 0.309020
  texcoord 1.000000 0.690980
  texcoord 0.427050 1.000000
  texcoord 0.072950 0.809020
  texcoord 0.072950 0.190980
  texcoord 0.427050 0.000000
  texcoord 0.690980 0.809020
  texcoord 0.690980 0.190980
  texcoord 0.118030 0.500000
  face
    vertices 0 1 2 3 4
    normals 0 0 0 0 0
    texcoords 0 1 2 3 4
  endface
  face
    vertices 0 4 5 6 7
    normals 1 1 1 1 1
    texcoords 0 4 5 6 7
  endface
  face
    vertices 0 7 8 9 1
    normals 2 2 2 2 2
    texcoords 0 7 8 9 1
  endface
  face
    vertices 1 9 10 11 2
    normals 3 3 3 3 3
    texcoords 1 9 10 11 2
  endface
  face
    vertices 4 3 12 13 5
    normals 4 4 4 4 4
    texcoords 4 3 12 13 5
  endface
  face
    vertices 7 6 14 15 8
    normals 5 5 5 5 5
    texcoords 7 6 14 15 8
  endface
  face
    vertices 2 11 16 12 3
    normals 6 6 6 6 6
    texcoords 2 11 16 12 3
  endface
  face
    vertices 9 8 15 17 10
    normals 7 7 7 7 7
    texcoords 9 8 15 17 10
  endface
  face
    vertices 5 13 18 14 6
    normals 8 8 8 8 8
    texcoords 5 13 18 14 6
  endface
  face
    vertices 11 10 17 19 16
    normals 9 9 9 9 9
    texcoords 11 10 17 0 16
  endface
  face
    vertices 13 12 16 19 18
    normals 10 10 10 10 10
    texcoords 13 12 16 0 18
  endface
  face
    vertices 15 14 18 19 17
    normals 11 11 11 11 11
    texcoords 15 14 18 0 17
  endface
end