Anonymous
public text v1 · immutablepublic OnPlayerDeath(playerid, killerid, reason)
{
new playercash;
new killedplayer[MAX_PLAYER_NAME];
new killerplayer[MAX_PLAYER_NAME];
new string[256];
new shipKill;
new currentState;
playercash = GetPlayerMoney(playerid);
GetPlayerName(playerid, killedplayer, sizeof(killedplayer));
GetPlayerName(killerid, killerplayer, sizeof(killerplayer));
return 1;
}