rendered paste body/*******************************************************************************
* Game constructor assigns memory to gameBoard (an array of pointers to a *
* string) and initializes variables to (1-9) *
* Input: n/a *
* Output: n/a
*******************************************************************************/
Game::Game()
{
gameBoard = new String *[9];
gameBoard[0] = "1";
gameBoard[1] = "2";
gameBoard[2] = "3";
gameBoard[3] = "4";
gameBoard[4] = "5";
gameBoard[5] = "6";
gameBoard[6] = "7";
gameBoard[7] = "8";
gameBoard[8] = "9";
}