rendered paste body/* this code just creates a window and draws a rectangle in it */#include <windows.h>#include <gl\gl.h>#include <gl\glut.h>void init(void);void display(void);int main (int argc, char **argv){ glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(250, 250); glutInitWindowPosition(100, 100); glutCreateWindow("My First OpenGL Application"); init(); glutDisplayFunc(display); glutMainLoop(); return 0;}void init(void){ glClearColor(0.0, 0.0, 0.0, 0.0); glColor3f(0.0, 0.0, 1.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-10.0, 10.0, -10.0, 10.0, -10.0, 10.0);}void display(void){ glClear(GL_COLOR_BUFFER_BIT); glRectf(-5.0, 5.0, 5.0, -5.0); glutSwapBuffers();}/**********************************************************************/