~1.20MSK
java.lang.NegativeArraySizeException
at net.sf.l2j.gameserver.clientpackets.SendPrivateStoreBuyBuyList.<init>(SendPrivateStoreBuyBuyList.java:49)
at net.sf.l2j.gameserver.PacketHandler.handlePacket(PacketHandler.java:465)
at net.sf.l2j.gameserver.Connection.addReceivedMsg(Connection.java:93)
at net.sf.l2j.gameserver.SelectorThread.parse(SelectorThread.java:410)
at net.sf.l2j.gameserver.SelectorThreadPool$WorkerThread.drainChannel(SelectorThreadPool.java:246)
at net.sf.l2j.gameserver.SelectorThreadPool$WorkerThread.run(SelectorThreadPool.java:161)
java.lang.NegativeArraySizeException
java.lang.NegativeArraySizeException
at net.sf.l2j.gameserver.clientpackets.SendPrivateStoreBuyBuyList.<init>(SendPrivateStoreBuyBuyList.java:49)
at net.sf.l2j.gameserver.PacketHandler.handlePacket(PacketHandler.java:465)
at net.sf.l2j.gameserver.Connection.addReceivedMsg(Connection.java:93)
at net.sf.l2j.gameserver.SelectorThread.parse(SelectorThread.java:410)
at net.sf.l2j.gameserver.SelectorThreadPool$WorkerThread.drainChannel(SelectorThreadPool.java:246)
at net.sf.l2j.gameserver.SelectorThreadPool$WorkerThread.run(SelectorThreadPool.java:161)
java.nio.BufferOverflowException
at java.nio.HeapByteBuffer.put(Unknown Source)
at net.sf.l2j.gameserver.SelectorThread.processOutboudQueue(SelectorThread.java:540)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:192)
SIGTERM received. Shutting down NOW!
Data saved. All players disconnected, shutting down.
Server terminated abnormaly