rendered paste bodyimport std.c.stdlib;import std.stdio;import std.gc;class Wrapper { int *foshizzle; this ( ) { this.foshizzle = cast(int *)malloc( 1024 ); } ~this ( ) { free( this.foshizzle ); writefln("~Wrapper"); }}void do_something( inout Wrapper bar ) { bar = bar;}void main ( ) { Wrapper foo = new Wrapper( ); do_something( foo ); delete foo; std.gc.fullCollect( ); writefln("main");}/*as above:jim@panicroom:~/test$ ./test~Wrappermain//fullcollect:jim@panicroom:~/test$ ./test~Wrappermain//delete:jim@panicroom:~/test$ ./testmain~Wrapper//delete + //fullcollect:jim@panicroom:~/test$ ./testmain~WrapperRESULT: I win. ;P*/