rendered paste bodyclass SomeWeirdClass : public Serializable
{
protected:
std::vector< vec3 > vertices;
std::vector< vec3 > normals;
std::vector< color > colors;
public:
void serialize( Serializer* )
{
serializer->beginGroup( "vertices" );
serializer->writeNumberOfElements( vertices.size() );
for( s32 i = 0; i < vertices.size(); ++i )
{
serializer->beginAttribute( "vertex" );
serializer->writeParameter( "position", vertices[ i ] );
serializer->writeParameter( "normal", normals[ i ] );
serializer->writeParameter( "color", colors[ i ] );
serializer->endAttribute();
}
serializer->endGroup();
}
}
binär:
<vertices.size()> (writeNumberOfElements)
<vec3> (vertices[0])
<vec3>
<vec3>
<vec3> (vertices[1])
...
XML:
<vertices>
<vertex position="<vec3>" normal="<vec3>" color="<color>" />
...
</vertices>