All pastes #217713 Raw Edit

console chromuim

public text v1 · immutable
#217713 ·published 2006-10-23 19:54 UTC
rendered paste body
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.89fps targetAdj = 0.81, tmp = 0.807
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 61.73fps targetAdj = 0.81, tmp = 0.81
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.89fps targetAdj = 0.81, tmp = 0.807
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
active power ups = 37
active power ups = 36
active power ups = 37
active power ups = 36
init----> 9.76fps gameSpeed = 0.7
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 52.36fps targetAdj = 0.84, tmp = 0.839
init----> 62.50fps targetAdj = 0.83, tmp = 0.832
init----> 62.50fps targetAdj = 0.82, tmp = 0.824
init----> 62.11fps targetAdj = 0.82, tmp = 0.817
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
active power ups = 38
init----> 62.11fps targetAdj = 0.82, tmp = 0.817
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.11fps targetAdj = 0.82, tmp = 0.817
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.11fps targetAdj = 0.82, tmp = 0.817
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.11fps targetAdj = 0.82, tmp = 0.817
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.11fps targetAdj = 0.82, tmp = 0.817
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.50fps targetAdj = 0.82, tmp = 0.816
init----> 62.11fps targetAdj = 0.82, tmp = 0.817
init----> 62.89fps targetAdj = 0.81, tmp = 0.815
init----> 61.73fps targetAdj = 0.81, tmp = 0.81
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.11fps targetAdj = 0.81, tmp = 0.809
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
init----> 62.50fps targetAdj = 0.81, tmp = 0.808
active power ups = 41
active power ups = 40
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
[ptidav@Serveur ~]$