All pastes #215505 Raw Edit

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public cpp v1 · immutable
#215505 ·published 2006-10-22 17:33 UTC
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#define IN_ATTACK		(1 << 0)#define IN_JUMP			(1 << 1)#define IN_DUCK			(1 << 2)#define IN_FORWARD		(1 << 3)#define IN_BACK			(1 << 4)#define IN_USE			(1 << 5)#define IN_CANCEL		(1 << 6)#define IN_LEFT			(1 << 7)#define IN_RIGHT		(1 << 8)#define IN_MOVELEFT		(1 << 9)#define IN_MOVERIGHT	(1 << 10)#define IN_ATTACK2		(1 << 11)#define IN_RUN			(1 << 12)#define IN_RELOAD		(1 << 13)#define IN_ALT1			(1 << 14)#define IN_ALT2			(1 << 15)#define IN_SCORE		(1 << 16)   // Used by client.dll for when scoreboard is held down#define IN_SPEED		(1 << 17)	// Player is holding the speed key#define IN_WALK			(1 << 18)	// Player holding walk key//#define IN_UNUSED		(1 << 19)#define IN_WEAPON1		(1 << 20)	// weapon defines these bits#define IN_WEAPON2		(1 << 21)	// weapon defines these bits#define IN_BULLRUSH		(1 << 22)