dota_killcam_show 1 // Enables information windows upon death (default 0)
dota_sf_hud_killcam 1 // Enables information windows upon death (default 0)
dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (default 250)
dota_health_marker_major_alpha "255" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque)
dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque)
dota_hud_healthbar_number "1" // Health number above the lifebar on (default 1)
dota_screen_shake "0" // Screen shake on certain spell effects (default 1)
dota_force_right_click_attack "1" // Rightclick deny disabled (default 0)
dota_disable_range_finder "0" // Visual spell range indicator activated (default 1)
dota_minimap_hero_size "800" // Slightly bigger hero icons on minimap (default 600)
dota_minimap_misclick_time "0.4" // Threshold delay to accept minimap clicks (default 0.2)
dota_camera_accelerate "10" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50)
dota_player_multipler_orders "1" // Control all units with CTRL click (default 0)
dota_player_units_auto_attack "0" // Hero autoattack disabled (default 1)
dota_camera_speed "3682" // Scrolling speed (vanilla DotA-like is 6500, default 3000)
dota_camera_disable_zoom "1" // Disables mousewheel zoom (default 1)
dota_unit_fly_bonus_height "10" // Flying height of air units (Default 150)
dota_always_show_player_names "1" // Always show player names
dota_ability_quick_cast "1" // Doubletapping to selfcast
dota_unit_multiple_selection "1" // ???
//Fade time on visual effects on doing or receiving damage reduced to half duration
dota_health_hurt_decay_time_max "0.4" // (Default 0.8)
dota_health_hurt_decay_time_min "0.15" // (Default 0.3)
dota_health_hurt_delay "0.05" // (Default 0.1)
dota_pain_decay "0.4" // (Default 0.8)
dota_pain_factor "1.5" // (Default 3)
dota_pain_fade_rate "1.5" // (Default 3)
dota_pain_multiplier "0.4" // (Default 0.8)
windows_speaker_config "1" // Sound optimized for headset
windows_speaker_setting "1" // Sound optimized for headset
volume "0.05" // Volume adjusted for teamspeak
snd_musicvolume "0" // Ingame music volume (Min "0" Max "1.0")
fps_max "120" // Max FPS for client to render (Default 120)
mat_vsync "1" // VSYNC on/off (0 Disables, 1 Enables)
mat_triplebuffered "0" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)
chat_join "extinction" // Join chat channel
// Fitting Netgraph in the topbar for 1680x1050, 1920x1200 and 1920x1080. Play around with net_graphinsetbottom and net_graphinsetright to adjust it for other resolutions
net_graphinsetbottom "436" // Position from bottom edge. Put "55" for 1280x800 (Default 0)
net_graphinsetright "-80" // Position from right edge. Put "-100" for 1280x800 (Default 0)
net_graphproportionalfont "0" // Makes net_graph text smaller (Default 1)
net_graph "1" // Enables the Net_Graph (Default 0)
///////////////
/// NETCODE /// If your connection is good (DSL and above) these values should work, however if you experience lag/delay issues try the values in the brackets.
///////////////
rate "80000" // Total amount of bandwidth Dota 2 may use (Default 80000, try 40000 if lags/delays)
cl_updaterate "40" // Amount of updates recieved from server per second (Default 40, try 20 if lags/delays)
cl_cmdrate "40" // Amount of updates sent to server per second (Default 40, try 20 if lags/delays)
cl_interp "0" // cl_interp 1 / cl_updaterate * (cl_interp_ratio ) (Default 0.1)
cl_interp_ratio "1" // Multiplies final result of cl_interp (Default 2)
cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)
//////////////
/// SCRIPT /// Do not edit these unless you know what you are doing. Respective bindings are in the binding part below.
//////////////
// Courier picks up whole stash and brings it to you with speedup before returning to base
// ATTENTION: Since the 6.73 patch this script seems to trigger the heros ultimate when the courier is dead! We're looking for a fix.
alias "quick_courier" "dota_select_courier; dota_ability_execute 2; dota_ability_execute 3; +dota_camera_follow; say_team Courier is coming to me! Please wait."
// Net_Graph Toggle Script
alias "showgraph" "showgraph_off"
alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
// Shows scoreboard and APM in the console
alias "+showboard" "+showscores;dota_apm"
alias "-showboard" "-showscores;"
// Shows 1025 rangeunits, the proximity range to be revealed while smoked, 1300 = lvl4 pudge hook range, 700 = tower range, 1150 = dagger range
alias "+range" "dota_range_display 1025"
alias "-range" "dota_range_display 0"