rendered paste body
- (int)getWinningRow
{
if (gameFinished) {
if ([self isWinningIndex:GridIndex(0,0)] && [self isWinningIndex:GridIndex(1,0)] && [self isWinningIndex:GridIndex(2,0)])
return 0;
if ([self isWinningIndex:GridIndex(0,1)] && [self isWinningIndex:GridIndex(1,1)] && [self isWinningIndex:GridIndex(2,1)])
return 1;
if ([self isWinningIndex:GridIndex(0,2)] && [self isWinningIndex:GridIndex(1,2)] && [self isWinningIndex:GridIndex(2,2)])
return 2;
if ([self isWinningIndex:GridIndex(0,0)] && [self isWinningIndex:GridIndex(0,1)] && [self isWinningIndex:GridIndex(0,2)])
return 3;
if ([self isWinningIndex:GridIndex(1,0)] && [self isWinningIndex:GridIndex(1,1)] && [self isWinningIndex:GridIndex(1,2)])
return 4;
if ([self isWinningIndex:GridIndex(2,0)] && [self isWinningIndex:GridIndex(2,1)] && [self isWinningIndex:GridIndex(2,2)])
return 5;
if ([self isWinningIndex:GridIndex(0,0)] && [self isWinningIndex:GridIndex(1,1)] && [self isWinningIndex:GridIndex(2,2)])
return 6;
if ([self isWinningIndex:GridIndex(2,0)] && [self isWinningIndex:GridIndex(1,1)] && [self isWinningIndex:GridIndex(0,2)])
return 7;
return -1;
} else {
return -1;
}
}