rendered paste body// Recursive! :o
private void ProcessInventoryItems(ArrayList list, TreeNode node)
{
if (list == null) return;
foreach (InventoryBase item in list)
{
if (item is InventoryFolder)
{
InventoryFolder folder = (InventoryFolder)item;
TreeNode nextNode = node.Nodes.Add(folder.FolderID.ToString(), folder.Name);
this.ProcessInventoryItems(folder.alContents, nextNode);
}
else if (item is InventoryItem)
{
InventoryItem invItem = (InventoryItem)item;
node.Nodes.Add(invItem.AssetID.ToString(), invItem.Name);
}
}
}