Miscellany
public ruby v1 · immutableclass Game_Battler def get_enemy_elements(id) table = [0, 200, 150, 100, 50, 0, -100] elems = [] for i in 0...$data_enemies[id].element_ranks.xsize elems.push(i) if table[$data_enemies[id].element_ranks[i]] == -100 end return elems end alias old_elements_correct elements_correct def elements_correct(element_set, attacker = nil) if self.is_a?(Game_Actor) and attacker.is_a?(Game_Enemy) element_set += get_enemy_elements(attacker.id) end old_elements_correct(element_set) endend