rendered paste body#include <stdio.h>#include <math.h>#include <iostream>using namespace std;enum tipTrokut {JK=11, JS=22, RS=33}; //JednakoKracan, JednakoStranican, RaznoStranicanclass Tocka { public: float x; float y; // defaultni konstruktor Tocka() { x=0; y=0; } // konstruktor koji prima vrijednosti Tocka(float a, float b) { x=a; y=b; } // konstruktor kopije Tocka(const Tocka &t) { x=t.x; y=t.y; }};class Trokut { private: //Tocka A; //Tocka B; //Tocka C; public: Tocka A; Tocka B; Tocka C; // defaultni konstruktor se ne trazi, ali da ne pravi problem // postavljamo točke na nulu. Trokut() { A.x=0; A.y=0; B.x=0; B.y=0; C.x=0; C.y=0; } Trokut(const Tocka& X, const Tocka& Y, const Tocka& Z){ A.x=X.x; A.y=X.y; B.x=Y.x; B.y=Y.y; C.x=Z.x; C.y=Z.y; } Trokut(const Trokut &T){ A.x=T.A.x; A.y=T.A.y; B.x=T.B.x; B.y=T.B.y; C.x=T.C.x; C.y=T.C.y; } float opseg(){ float da, db, dc; // duljina stranice a... da = sqrt((C.x - B.x)*(C.x - B.x) + (C.y - B.y)*(C.y - B.y)); db = sqrt((C.x - A.x)*(C.x - A.x) + (C.y - B.y)*(C.y - B.y)); dc = sqrt((B.x - A.x)*(B.x - A.x) + (B.y - A.y)*(B.y - A.y)); float opseg; opseg = da+db+dc; cout << "opseg = " << opseg << endl; return 0; } float povrsina(){ cout << "unesi duljinu stranice " << endl; float a,v,povrsina; cin >> a; cout << "usesi visnu " << endl; cin >> v; povrsina = (a*v)/2; cout << "povrsina = " << povrsina << endl; return 0; } bool presjek(const Trokut &T){ // metoda vraca DA, ukoliko se dva trokuta sijeku // neka matematika :D if ( A.x > T.A.x ){ cout << "trokuti se sijeku " << endl; return 1; } else{ cout << "trokuti se ne sijeku " << endl; return 0; } } tipTrokut kojiTrokut(){ float da, db, dc; tipTrokut trokutje; cout << "racuanje duljina " << endl; da = sqrt((C.x - B.x)*(C.x - B.x) + (C.y - B.y)*(C.y - B.y)); db = sqrt((C.x - A.x)*(C.x - A.x) + (C.y - B.y)*(C.y - B.y)); dc = sqrt((B.x - A.x)*(B.x - A.x) + (B.y - A.y)*(B.y - A.y)); if ((da == db) && (db == dc )) trokutje = JS; if ((da =! db) && (db =! dc) && (da =! dc)) trokutje = RS; if ((da == db) && (db =! dc) || (da == dc) && (dc =! db)) trokutje = JK; cout << "trokut je " << trokutje << endl; return trokutje; }};int main(){ Tocka A(2,3); cout << A.x << endl; Tocka B(A); Tocka C(A); cout << B.y << endl; Trokut maki; Trokut tena(A,B,C); cout << maki.A.x << endl; // ovo bi radilo kad bi Tocke u definiciji klase Trokut bile public Trokut sale(tena); cout << sale.A.x << " " << sale.C.y << endl; sale.opseg(); sale.povrsina(); sale.presjek(maki); cout << sale.kojiTrokut() << endl; return 0;}