All pastes #2126669 Raw Edit

Someone

public text v1 · immutable
#2126669 ·published 2012-03-10 21:50 UTC
rendered paste body
// [Binds]                      

unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind - "zoomout"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind F9 "vote yes"
bind F10 "vote no"
bind F11 "ready"
bind F12 "notready"
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind UPARROW "opentimerinput"
bind h "resettimer"
bind LEFTARROW "timerset 30"
bind RIGHTARROW "timerset 20"
bind mouse3 "kill; forcetapout"

// [Settings]


// [b settings]

seta b_althud "2"
seta b_althudflags "2"
seta b_antilag "1"
seta b_backupcvars "0"
seta b_chatalpha ".7"
seta b_chatflags "1"
seta b_chatsounds "0"
seta b_demo_nametags "11"
seta b_demo_dynamitecounter "1"
seta b_descriptivetextscale ".8"
seta b_drawclock "0"
seta b_drawpromotions "0"
seta b_drawranks "0"


seta b_drawrewards "0"

seta b_drawspectatoralpha "1"
seta b_drawspectatorteamflags "1"
seta b_drawspeed "0"
seta b_fireteamalpha "67"
seta b_fireteamlatchedclass "1"
seta b_goatsound "1"
seta b_hitsounds "1"
seta b_hudyoffset "10"
seta b_lagometeralpha ".5"
seta b_logbanners "1"
seta b_muzzleflash "0"
seta b_numpopups "5"
seta b_noactivatelean "1"
seta b_optimizeprediction "1"
seta b_panzerhack "1"
seta b_popupfadetime "2500"
seta b_popupstaytime "1000"
seta b_popuptime "0"
seta b_shovesounds "1"
seta b_simpleitems "0"
seta b_tracers "2"
seta b_votetextscale ".8"
seta b_watermarkalpha "0"
seta b_weapaltreloads "0"

// [cg settings]

seta cg_announcer "1"

seta cg_atmosphericeffects "0"
seta cg_autoactivate "1"
seta cg_autorate "2"
seta cg_autoreload "0"
seta cg_autoswitch "0"
seta cg_blinktime "0"
seta cg_blooddamageblend "0"
seta cg_bloodflash "0"
seta cg_bloodtime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_brasstime "0"
seta cg_chatalpha "1"
seta cg_complaintpopup "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_crosshairalpha "1"

seta cg_crosshairalphaalt "1"
seta cg_crosshaircolor "white"
seta cg_crosshaircoloralt "white"
seta cg_crosshairhealth "0"
seta cg_crosshairpulse "0"
seta cg_crosshairsize "22"
seta cg_crosshairx "0"
seta cg_crosshairy "0"
seta cg_cursorhints "1"
seta cg_cycleallweaps "1"
seta cg_descriptivetext "1"
seta cg_draw2d "1"
seta cg_drawbuddies "0"
seta cg_drawclock "0"
seta cg_drawcompass "1"
seta cg_drawcrosshair "5"
seta cg_drawcrosshairnames "1"
seta cg_drawcrosshairpickups "1"
seta cg_drawdisconnecticon "1"
seta cg_drawfireteamoverlay "1"
seta cg_drawfps "1"
seta cg_drawgun "1"
seta cg_drawnotifytext "1"
seta cg_drawreinforcementtime "1"
seta cg_drawroundtimer "1"
seta cg_drawsmallpopupicons "1"
seta cg_drawspreadscale "0"
seta cg_drawspeed "0"
seta cg_drawstatus "0"
seta cg_drawtime "0"
seta cg_drawtimeseconds "1"
seta cg_drawweaponiconflash "0"
seta cg_dynocounter "0"
seta cg_enablebreath "0"
seta cg_fireteamalpha ".9"
seta cg_fov "120"
seta cg_gibs "0"
seta cg_gun_fovscale "0"
seta cg_gun_frame "0"
seta cg_hitsounds "1"
seta cg_impactparticles "0"
seta cg_instanttapout "1"
seta cg_killspreesounds "1"
seta cg_lagometer "1"
seta cg_lagometeralpha ".5"
seta cg_logconsole "1"
seta cg_marktime "0"
seta cg_muzzleflash "0"
seta cg_noammoautoswitch "0"
seta cg_novoicechats "0"
seta cg_novoicetext "0"
seta cg_numpopups "5"
seta cg_obituary "2"
seta cg_obituaryfilter "0"
seta cg_obituarylocation "0"
seta cg_optimizeprediction "1"
seta cg_panzerhack "1"
seta cg_pmblock "0"
seta cg_pmsounds "1"
seta cg_popupfadetime "0"
seta cg_popuptime "0"
seta cg_popupwaittime "0"
seta cg_printobjectiveinfo "1"
seta cg_quickmessagealt "1"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_shadows "0"
seta cg_showblood "0"
seta cg_teamchatheight "8"
seta cg_teamchatsonly "0"
seta cg_teamchattime "8000"
seta cg_trailparticles "0"
seta cg_usescreenshotjpeg "1"
seta cg_useweapsforzoom "1"
seta cg_voicespritetime "6000"
seta cg_watermarkalpha "0"
seta cg_watermarkopacity "0"
seta cg_weapaltreloads "0"
seta cg_wolfparticles "0"
seta cg_zoomdefaultsniper "20"
seta cg_zoomstepsniper "2"

// [cl settings]

seta cl_allowdownload "1"

seta cl_doubletapdelay "0"
seta cl_freelook "1"
seta cl_language "0"
seta cl_maxpackets "100"
seta cl_mouseaccel "0"
seta cl_packetdup "1"
seta cl_run "1"
seta cl_timenudge "0"
seta cl_wwwdownload "1"

// [com settings]

seta com_maxfps "76"
seta com_hunkMegs "192"
seta com_soundMegs "48"
seta com_zoneMegs "24"

// [m settings]

seta m_filter "0"
seta m_forward ".25"
seta m_pitch "0.01501"
seta m_side ".25"
seta m_yaw ".022"

// [r settings]

seta r_allowextensions "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess	"0"
seta r_cacheshaders "1"
seta r_clamptoedge "1"
seta r_clear "0"
seta r_colorbits "32"
seta r_colormiplevels "0"
seta r_customaspect "0"
seta r_customheight "1080"
seta r_customwidth "1920"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_displayrefresh "60"
seta r_dlightbacks "1"
seta r_drawfoliage "0"
seta r_drawsun "0"
seta r_dynamiclight "0"
seta r_ext_ati_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_nv_fog_dist "0"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_faceplanecull "1"
seta r_fastsky "0"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "3"
seta r_gldriver "opengl32"
seta r_glignorewickedd "0"
seta r_highqualityvideo "0"
seta r_ignorefastpath "0"
seta r_ignoreglerrors "1"
seta r_ignorehwgamma "1"
seta r_ingamevideo "0"
seta r_intensity "1.5"
seta r_lodbias "0"
seta r_lodcurveerror "250"
seta r_lodscale "5"
seta r_mapoverbrightbits "2"
seta r_measureoverdraw "0"
seta r_mode "-1"
seta r_nocull "0"
seta r_normallength ".5"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overbrightbits "1"
seta r_picmip "0"
seta r_primitives "0"
seta r_railcorewidth "1"
seta r_railsegmentlength "32"
seta r_railwidth "16"
seta r_rmse "0"
seta r_roundimagesdown "0"
seta r_simplemipmaps "0"
seta r_smp "0"
seta r_stencilbits "24"
seta r_stereo "0"
seta r_subdivisions "20"
seta r_swapinterval "0"
seta r_textureanisotropy "1"
seta r_texturebits "32"
seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta r_uifullscreen "0"
seta r_wolffog "0"

// [s settings]

seta s_khz "44"
seta s_musicvolume "0"
seta s_volume ".35"

// [pb settings]

pb_cl_enable
pb_security "0"
pb_sleep "500"
pb_system "0"

// [misc settings]

seta pmove_fixed "0"
seta rate "25000"
seta sensitivity "2"
seta snaps "20"
seta scr_conspeed "999"
seta con_autoclear "1"


//class selector
bind F1 "class m 1; echo ^0[^zNext Spawn ^0> ^zMedic^0];play sound/menu/select.wav"
bind F2 "class e 1; echo ^0[^zNext Spawn ^0>^z Engineer^0];play sound/menu/select.wav"
bind F3 "class e 2; echo ^0[^zNext Spawn ^0> ^zRifle^0];play sound/menu/select.wav"
bind F4 "class f 1; echo ^0[^zNext Spawn ^0> ^zField Ops^0];play sound/menu/select.wav"
bind F5 "class c 1; echo ^0[^zNext Spawn ^0> ^zSten^0];play sound/menu/select.wav"
bind F6 "class c 3; echo ^0[^zNext Spawn ^0> ^zSniper^0];play sound/menu/select.wav"
bind F7 "class s 4; echo ^0[^zNext Spawn ^0> ^zPanzer^0];play sound/menu/select.wav"

//spawn selector
bind KP_HOME  "setspawnpt 0; echo ^0[^zSpawn Point 0^0];play sound/menu/select.wav"
bind KP_UPARROW "setspawnpt 1; echo ^0[^zSpawn Point 1^0];play sound/menu/select.wav"
bind KP_PGUP "setspawnpt 2; echo ^0[^zSpawn Point 2^0];play sound/menu/select.wav"
bind KP_LEFTARROW  "setspawnpt 3; echo ^0[^zSpawn Point 3^0];play sound/menu/select.wav"
bind KP_5  "setspawnpt 4; echo ^0[^zSpawn Point 4^0];play sound/menu/select.wav"
bind KP_RIGHTARROW "setspawnpt 5; echo ^0[^zSpawn Point 5^0];play sound/menu/select.wav"
bind KP_END "setspawnpt 6; echo ^0[^zSpawn Point 6^0];play sound/menu/select.wav"
bind KP_DOWNARROW "setspawnpt 7; echo ^0[^zSpawn Point 7^0];play sound/menu/select.wav"
bind KP_PGDN "setspawnpt 8; echo ^0[^zSpawn Point 8^0];play sound/menu/select.wav"


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