Stuff
public text v1 · immutablevoid TestTrafficLight::GameStart()
{
for (int count = 0; count < MAX; ++count)
{
m_TrafficLightPtrArr[count] = new TrafficLight(10, 10, 40, 5);
}
void TestTrafficLight::GamePaint(RECT rect)
{
for (int count = 0; count < MAX; ++count)
{
m_TrafficLightPtrArr[count]->Paint();
}
}