objectdef FukabunRoamArea
{
variable string Name
method Initialize(string Text)
{
This.Name:Set[${Text}]
}
}
objectdef FukabunRoam inherits ObjBaseObject
{
variable index:FukabunRoamArea RoamAreas
member State()
{
return STATE_ROAM_NONE
}
method ResetRoamAreas()
{
RoamAreas:Collapse
if ${RoamAreas.Get[1](exists)}
{
do
{
RoamAreas:Remove[1]
}
while ${RoamAreas.Get[1](exists)}
}
}
method ListRoamAreas()
{
variable FukabunRoamArea Area
variable int Current = 1
echo ${RoamAreas.Get[${Current}](exists)}
if ${RoamAreas.Get[${Current}](exists)}
{
do
{
echo ${RoamAreas.Get[${Current}].Name}
}
while ${RoamAreas.Get[${Current:Inc}](exists)}
}
}
method RoamAreaChanged()
{
variable int Total
variable int Current = 1
variable int Index
This:ResetRoamAreas
Total:Set[${UIElement[Areas@Roam areas@Pages@FukabunHuntGUI].SelectedItems}]
do
{
Index:Set[${RoamAreas:Insert["${UIElement[Areas@Roam areas@Pages@FukabunHuntGUI].SelectedItem[${Current}]}"]}]
This:Debug["Fukabun roam: Roam area ${UIElement[Areas@Roam areas@Pages@FukabunHuntGUI].SelectedItem[${Current}]} added to roam list"]
}
while ${Current:Inc}<=${Total}
This:ListRoamAreas
}