All pastes #2108527 Raw Edit

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#2108527 ·published 2012-02-01 08:18 UTC
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train T pistol

david : 

1. smokes pop/connector from t spawn
2. goes into main with jack and stands behind crouched jack waiting for the push
3. walks through jack smoke to oiler and melvin  
4. helps everyone outside / if they stack too many at the back we work into connector together

jack : 

1. goes into main and crouches close waiting for the push
2. smokes on the right side of main and silently walks through with david
3. helps everyone outside and secure 6 and melvin if they stack too many at the back work connector

ollie : 

1. smoke side alley for gugli and jamie
2. go to ladder and get yourself down and sit pop train with a usp watch crows / help 
3. if we've made a fair amount of picks resmoke connector if needed and push to the front of bomb train and plant using radar to avoid death
4. if they've stacked too many at the back of trains and it's looking bleaque go back ladder if you don't think they've pushed lower and split b

gugli : 

1. push side with jamie at the start of the round
2. pre flash close so you don't get owned
3. super fast rush side with jamie through ur own smoke on side if you wish 
4. when out of side just take front of trains with jamie and secure A2 / help ollie plant
5. if we change it into the B split go into connector with jack and ollie (this is going to be like 1/10 times very rare on the fly adaption for you to call)

jamie :

1. push side with gugli at the start of the round BUY USP
2. after he's pre flashed close burst out with him
3. flash the back if u need to and go to front of trains with gugli 
4. optionally double nade if u wish (not required just talk at the start)
5. if we go b you need to rat VERY slowly to back of trains and own the guys ct when we push connector and lower (plant will be called)
6. ideally plant will be on floor level so u can shoot with the usp at range from the back


IF WE LOSE PISTOL and get plant

round 2. 5 rush lower with glocks try getting the plant or look towards buy

IF WE LOSE PISTOL and don't get the plant

round 2. 5 rush lower with deagles try winning the round
round 3. 5 rush upper with glocks and jump across fast (believe me this really catches people off I have no clue why()

If we plant on either 2 or 3 it's up to you if you want to optionally buy on the following round or wait until round 4 I personally think
light 5k awp buys on train are a stupid idea and leave you short on nades but it's your shout.

I wrote this out because our pistol depends too much on certain things

alternative pistol

do the verygames strat in b except have 1 guy smoke pop and rat connector and the rest go lower and do the thing where 2 crouch with usp's on
lower ramp (i'll watch a demo and find out exactly how they initiate it)

going to be writing abit more stuff before we're done on train, i'll also explain on server more simply