rendered paste bodyKiir, level 6
Human, Shaman
Companion Spirit: Protector Spirit
Background: Geography - Mountains, Society - Poor
FINAL ABILITY SCORES
Str 11, Con 16, Dex 10, Int 14, Wis 19, Cha 8.
STARTING ABILITY SCORES
Str 11, Con 16, Dex 10, Int 13, Wis 16, Cha 8.
AC: 19 Fort: 20 Reflex: 18 Will: 21
HP: 53 Surges: 10 Surge Value: 13
TRAINED SKILLS
Perception +12, Nature +12, Religion +10, Arcana +10, History +10
UNTRAINED SKILLS
Acrobatics +3, Bluff +2, Diplomacy +2, Dungeoneering +7, Endurance +6, Heal +7, Insight +7, Intimidate +2, Stealth +3, Streetwise +2, Thievery +3, Athletics +3
FEATS
Human: Shared Healing Spirit
Level 1: Invigorating Spirit
Level 2: Action Surge
Level 4: Strengthening Spirit
Feat User Choice: Weapon Expertise (Staff)
Level 6: Vigorous Spirit
Feat User Choice: Melee Training (Wisdom)
Feat User Choice: Improved Defenses
POWERS
Bonus At-Will Power: Defending Strike
Shaman at-will 1: Wrath of Winter
Shaman at-will 1: Protecting Strike
Shaman encounter 1: Ironbreaker Claws
Shaman daily 1: Spirit of the Healing Flood
Shaman utility 2: Faith Healing
Shaman encounter 3: Spring Renewal Strike
Shaman daily 5: Wind of Pain and Succor
Shaman utility 6: Spirit of the Keeper
WORN/WIELDED EQUIPMENT
Holy Healer's Quarterstaff +2 (main hand)
Spring Renewal Totem +1 (off-hand)
Magic Leather Armor +2 (body)
Backpack (back)
ITEMS
Adventurer's Kit, Tent, Wine, Bottle, Climber's Kit, Chain (10 ft.), Holy Healer's Quarterstaff +2, Magic Leather Armor +2, Spring Renewal Totem +1, Sanctified Incense (Religion) (120), Rare Herbs (Nature) (120), Mystic Salves (Heal) (108), Alchemical Reagents (Arcana) (90)
RITUALS
Brew Potion, Gentle Repose, Speak with Nature, Feat of Strength, Traveler's Camouflage, Ritual of Retrieval
BACKGROUND (Work in progress)
Kiir was a shaman of the nomadic reindeer herding tribes of the frozen north. Banished from his tribe for daring to learn of foreign religions, he headed south in search of someone who would have need of his skills and who would pay in good gold coin.