rendered paste body[XR]Vertigo // author/racename
[3/1/2011] No Extra Information // date made + extra information
561 565 // vehicle models 1-10
-1 -1 // vehicle colours
15 360 0 0 0 0 14 0 12 0 4 // see Reference1
2 0 2 // see Reference2
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 // see reference3
1230.052 1283.618 6.552 179.86 // grid1
1223.337 1291.220 6.548 179.86 // grid2
1224.661 1098.731 6.625 15.0 // checkpoints
/*
Reference1
RACE_Countdown = strval(Xstrtok(line, line3));
RACE_Track_Time = strval(Xstrtok(line, line3));
RACE_World_Time = strval(Xstrtok(line, line3));
RACE_Weather = strval(Xstrtok(line, line3));
RACE_CP_Type = strval(Xstrtok(line, line3));
RACE_Interior = strval(Xstrtok(line, line3));
RACE_CPS_Size = strval(Xstrtok(line, line3));
RACE_Timer_Stop = strval(Xstrtok(line, line3));
RACE_MTA_Checkpoint = strval(Xstrtok(line, line3));
RACE_Laps = strval(Xstrtok(line, line3));
RACE_Limit_Per_World = strval(Xstrtok(line, line3));
Reference2
RACE_Grid (Grid type, 'see reference4')
RACE_Timer (1 timer per race 'see Reference5')
RACE_Spawns // total spawns, if higher will read more lines @ grid1, grid2
Reference3
RACE_Nitro = strval(Xstrtok(line, line5));
RACE_Upgrades = strval(Xstrtok(line, line5));
RACE_MTA = strval(Xstrtok(line, line5));
RACE_Auto_Repair = strval(Xstrtok(line, line5));
RACE_Ramps = strval(Xstrtok(line, line5));
RACE_Jetpack = strval(Xstrtok(line, line5));
RACE_Parkour = strval(Xstrtok(line, line5));
RACE_Royal_Rumble = strval(Xstrtok(line, line5));
RACE_Super_Jump = strval(Xstrtok(line, line5));
RACE_Climbing = strval(Xstrtok(line, line5));
RACE_No_Radar = strval(Xstrtok(line, line5));
RACE_Trailer = strval(Xstrtok(line, line5));
RACE_Kers = strval(Xstrtok(line, line5));
RACE_Crash = strval(Xstrtok(line, line5));
RACE_Hardcore = strval(Xstrtok(line, line5));
RACE_Super_Hardcore = strval(Xstrtok(line, line5));
RACE_Drunk = strval(Xstrtok(line, line5));
RACE_Super_Nitro = strval(Xstrtok(line, line5));
RACE_Gun_Game = strval(Xstrtok(line, line5));
RACE_Freeze = strval(Xstrtok(line, line5));
RACE_Evil_Freeze = strval(Xstrtok(line, line5));
RACE_Damage = strval(Xstrtok(line, line5));
RACE_Auto_Ban = strval(Xstrtok(line, line5));
RACE_Menu = strval(Xstrtok(line, line5));
RACE_Paintjob = strval(Xstrtok(line, line5));
RACE_AntiFall = strval(Xstrtok(line, line5));
RACE_Karts = strval(Xstrtok(line, line5));
RACE_Classic_Nitro = strval(Xstrtok(line, line5));
RACE_Fling = strval(Xstrtok(line, line5));
RACE_Army = strval(Xstrtok(line, line5));
RACE_No_Records = strval(Xstrtok(line, line5));
RACE_Music = strval(Xstrtok(line, line5));
Reference4
#define GRID_NORMAL 0
#define GRID_TT 1
#define GRID_ONE_WORLD 2
#define GRID_GTAIV 3
#define GRID_SK 4
#define GRID_DUEL 5
Reference5
#define GTAIVMP 1
#define DRAFTING 2
#define MERGE 3
#define FASTER 4
#define PITSTOP 5
#define ELIMINATION 6
#define RAM 7
#define MOVING 8
#define DRIFTING 9
#define DRIFTNITRO 10
#define DYNAMICWEATHER 11
#define SUMO 12