All pastes #2105888 Raw Edit

Anonymous

public text v1 · immutable
#2105888 ·published 2012-01-25 02:27 UTC
rendered paste body
using UnityEngine;
using System.Collections;

public class enemyProjectile : MonoBehaviour {
	
	
	private float ProjectileSpeed=10;
	private Transform myTransform;
	private GameObject player=GameObject.FindWithTag("Player");
	private Vector3 playervector;
	
	// Use this for initialization
	void Start () 
	{
		myTransform = transform;
		
	}
	
	
	
	// Update is called once per frame
	void Update () 
	{
		playervector=player.transform.position;
		float amtToMove = ProjectileSpeed * Time.deltaTime;
	
		myTransform.Translate(playervector * amtToMove);
		
		
		if (myTransform.position.y > 35f || myTransform.position.y <-35 || myTransform.position.x <-55 || myTransform.position.x > 55)
			Destroy(this.gameObject);
	
	}
	
	void OnTriggerEnter(Collider col)
	{
		if(col.tag=="Player")
		{
			
			col.gameObject.SendMessage("playerHit");
			Destroy(this.gameObject);
		}
	}
	
	
}