Anonymous
public text v1 · immutableIEnumerator threebythreegrid()
{
int numofrows=0;
while(numofrows<3){
for(i=0f;i<6f;i+=2.5f)
{
Vector3 pos=new Vector3(transform.position.x+i,transform.position.y+j,transform.position.z);
Instantiate(enemy,pos,transform.rotation);
Enemy.movement=eMovement;
}
j+=6;//increase y axis by 6
numofrows++;
}
yield return new WaitForSeconds(0);
}