rendered paste body//Microsoft Developer Studio generated resource script.
//
#include "RESOURCE.H"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS
#include "INVADERS.H"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
INVADERS ICON DISCARDABLE "INVADERS.ICO"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
ABOUT DIALOG DISCARDABLE 10, 10, 111, 118
STYLE DS_MODALFRAME | WS_CAPTION | WS_SYSMENU
CAPTION "About"
FONT 8, "MS Sans Serif"
BEGIN
ICON "INVADERS",-1,46,5,20,20,SS_CENTERIMAGE
DEFPUSHBUTTON "Ok",IDOK,39,91,30,13,WS_GROUP
CTEXT "Copyright (C) 2012\n\nRobert Lample",IDC_STATIC2,18,
44,73,25
GROUPBOX "Invaders Version 1.0",IDC_STATIC1,17,28,74,51
END
VARY DIALOG DISCARDABLE 10, 10, 175, 200
STYLE DS_MODALFRAME | WS_CAPTION | WS_SYSMENU
CAPTION "Variables"
FONT 8, "MS Sans Serif"
BEGIN
LTEXT "Delay Gun :",-1,2,4,80,8,NOT WS_GROUP
EDITTEXT IDD_GUN_DELAY,104,3,40,12,ES_RIGHT | ES_NUMBER
LTEXT "Delay Bullet :",-1,2,20,80,8,NOT WS_GROUP
EDITTEXT IDD_BULLET_DELAY,104,19,40,12,ES_RIGHT | ES_NUMBER
LTEXT "Delay Bullet Explosion :",-1,2,36,80,8,NOT WS_GROUP
EDITTEXT IDD_BULLET_FLAT_DELAY,104,35,40,12,ES_RIGHT | ES_NUMBER
LTEXT "Delay Invader Explosion :",-1,2,52,80,8,NOT WS_GROUP
EDITTEXT IDD_EXPLOSION_DELAY,104,51,40,12,ES_RIGHT | ES_NUMBER
LTEXT "Delay Move Invader :",-1,2,68,80,8,NOT WS_GROUP
EDITTEXT IDD_GREMLIN_DELAY,104,67,40,12,ES_RIGHT | ES_NUMBER
LTEXT "Delay Launch SpaceShip :",-1,2,84,90,8,NOT WS_GROUP
EDITTEXT IDD_SPACESHIP_LAUNCH_DELAY,104,83,40,12,ES_RIGHT |
ES_NUMBER
LTEXT "Delay Move SpaceShip :",-1,2,100,80,8,NOT WS_GROUP
EDITTEXT IDD_SPACESHIP_DELAY,104,99,40,12,ES_RIGHT | ES_NUMBER
LTEXT "Delay Launch Bomb :",-1,2,116,80,8,NOT WS_GROUP
EDITTEXT IDD_BOMB_LAUNCH_DELAY,104,115,40,12,ES_RIGHT | ES_NUMBER
LTEXT "Delay Move Bomb :",-1,2,132,80,8,NOT WS_GROUP
EDITTEXT IDD_BOMB_DELAY,104,131,40,12,ES_RIGHT | ES_NUMBER
PUSHBUTTON "Reset Delay Variables",IDD_RESET,85,148,80,12
LTEXT "Sound Enabled :",-1,2,151,54,8,NOT WS_GROUP
CHECKBOX "",IDD_SOUND,63,150,10,10
LTEXT "Hi - Score :",-1,25,168,54,8,NOT WS_GROUP
EDITTEXT IDD_HI_SCORE,85,166,80,12,ES_RIGHT | ES_NUMBER
DEFPUSHBUTTON "Ok",IDOK,7,184,68,12
PUSHBUTTON "Cancel",IDCANCEL,85,184,81,12
CTEXT "ms",-1,148,4,14,8,NOT WS_GROUP
CTEXT "ms",-1,148,20,14,8,NOT WS_GROUP
CTEXT "ms",-1,148,36,14,8,NOT WS_GROUP
CTEXT "ms",-1,148,52,14,8,NOT WS_GROUP
CTEXT "ms",-1,148,68,14,8,NOT WS_GROUP
CTEXT "ms",-1,148,84,14,8,NOT WS_GROUP
CTEXT "ms",-1,148,100,14,8,NOT WS_GROUP
CTEXT "ms",-1,148,116,14,8,NOT WS_GROUP
CTEXT "ms",-1,148,132,14,8,NOT WS_GROUP
END
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"RESOURCE.H\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
"#include ""windows.h""\r\n"
"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
"#include ""INVADERS.H""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
VARY, DIALOG
BEGIN
BOTTOMMARGIN, 199
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
IDS_NAME "INVADERS"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED