All pastes #2104597 Raw Edit

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#2104597 ·published 2012-01-20 20:32 UTC
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//Microsoft Developer Studio generated resource script.
//
#include "RESOURCE.H"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS
#include "INVADERS.H"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
INVADERS                ICON    DISCARDABLE     "INVADERS.ICO"

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

ABOUT DIALOG DISCARDABLE  10, 10, 111, 118
STYLE DS_MODALFRAME | WS_CAPTION | WS_SYSMENU
CAPTION "About"
FONT 8, "MS Sans Serif"
BEGIN
    ICON            "INVADERS",-1,46,5,20,20,SS_CENTERIMAGE
    DEFPUSHBUTTON   "Ok",IDOK,39,91,30,13,WS_GROUP
    CTEXT           "Copyright (C) 2012\n\nRobert Lample",IDC_STATIC2,18,
                    44,73,25
    GROUPBOX        "Invaders Version 1.0",IDC_STATIC1,17,28,74,51
END

VARY DIALOG DISCARDABLE  10, 10, 175, 200
STYLE DS_MODALFRAME | WS_CAPTION | WS_SYSMENU
CAPTION "Variables"
FONT 8, "MS Sans Serif"
BEGIN
    LTEXT           "Delay Gun :",-1,2,4,80,8,NOT WS_GROUP
    EDITTEXT        IDD_GUN_DELAY,104,3,40,12,ES_RIGHT | ES_NUMBER
    LTEXT           "Delay Bullet :",-1,2,20,80,8,NOT WS_GROUP
    EDITTEXT        IDD_BULLET_DELAY,104,19,40,12,ES_RIGHT | ES_NUMBER
    LTEXT           "Delay Bullet Explosion :",-1,2,36,80,8,NOT WS_GROUP
    EDITTEXT        IDD_BULLET_FLAT_DELAY,104,35,40,12,ES_RIGHT | ES_NUMBER
    LTEXT           "Delay Invader Explosion :",-1,2,52,80,8,NOT WS_GROUP
    EDITTEXT        IDD_EXPLOSION_DELAY,104,51,40,12,ES_RIGHT | ES_NUMBER
    LTEXT           "Delay Move Invader :",-1,2,68,80,8,NOT WS_GROUP
    EDITTEXT        IDD_GREMLIN_DELAY,104,67,40,12,ES_RIGHT | ES_NUMBER
    LTEXT           "Delay Launch SpaceShip :",-1,2,84,90,8,NOT WS_GROUP
    EDITTEXT        IDD_SPACESHIP_LAUNCH_DELAY,104,83,40,12,ES_RIGHT | 
                    ES_NUMBER
    LTEXT           "Delay Move SpaceShip :",-1,2,100,80,8,NOT WS_GROUP
    EDITTEXT        IDD_SPACESHIP_DELAY,104,99,40,12,ES_RIGHT | ES_NUMBER
    LTEXT           "Delay Launch Bomb :",-1,2,116,80,8,NOT WS_GROUP
    EDITTEXT        IDD_BOMB_LAUNCH_DELAY,104,115,40,12,ES_RIGHT | ES_NUMBER
    LTEXT           "Delay Move Bomb :",-1,2,132,80,8,NOT WS_GROUP
    EDITTEXT        IDD_BOMB_DELAY,104,131,40,12,ES_RIGHT | ES_NUMBER
    PUSHBUTTON      "Reset Delay Variables",IDD_RESET,85,148,80,12
    LTEXT           "Sound Enabled :",-1,2,151,54,8,NOT WS_GROUP
    CHECKBOX        "",IDD_SOUND,63,150,10,10
    LTEXT           "Hi - Score :",-1,25,168,54,8,NOT WS_GROUP
    EDITTEXT        IDD_HI_SCORE,85,166,80,12,ES_RIGHT | ES_NUMBER
    DEFPUSHBUTTON   "Ok",IDOK,7,184,68,12
    PUSHBUTTON      "Cancel",IDCANCEL,85,184,81,12
    CTEXT           "ms",-1,148,4,14,8,NOT WS_GROUP
    CTEXT           "ms",-1,148,20,14,8,NOT WS_GROUP
    CTEXT           "ms",-1,148,36,14,8,NOT WS_GROUP
    CTEXT           "ms",-1,148,52,14,8,NOT WS_GROUP
    CTEXT           "ms",-1,148,68,14,8,NOT WS_GROUP
    CTEXT           "ms",-1,148,84,14,8,NOT WS_GROUP
    CTEXT           "ms",-1,148,100,14,8,NOT WS_GROUP
    CTEXT           "ms",-1,148,116,14,8,NOT WS_GROUP
    CTEXT           "ms",-1,148,132,14,8,NOT WS_GROUP
END


#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "RESOURCE.H\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
    "#include ""windows.h""\r\n"
    "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
    "#include ""INVADERS.H""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    VARY, DIALOG
    BEGIN
        BOTTOMMARGIN, 199
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// String Table
//

STRINGTABLE DISCARDABLE 
BEGIN
    IDS_NAME                "INVADERS"
END

#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//


/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED