All pastes #2098602 Raw Edit

Stuff

public text v1 · immutable
#2098602 ·published 2012-01-03 16:23 UTC
rendered paste body
//Left 4 Dead 2 Server.cfg
 //This file goes inside your L4D server "cfg" folder
 //Usually: \l4d\left4dead2\cfg\ <-- Place inside this folder
 
//----> Start of editable settings
 
//This is the name for your Left 4 Dead 2 Server
hostname "#SirPlease"

hostfile myhost.txt
motdfile mymotd.txt
sm_cvar l4d_maxplayers 16

//Steam group # to assign to server
sv_steamgroup 645432
sv_search_key SirPlz
sV_steamgroup_exclusive 1
 
//Gametypes sets the gametypes you want your server to run
//----> Versus Only: sv_gametypes "versus"
//----> Survival Only: sv_gametypes "survival"
//----> Coop Only: sv_gametypes "coop"
//----> Realism Only: sv_gametypes "realism"
//----> Team Versus Only: sv_gametypes "teamversus"
//----> Scavenge Only: sv_gametypes "teamscavenge"
sv_gametypes "versus,realism,teamversus"

//Force Versus

sm_cvar mp_gamemode versus

//No stuttering commons

sm_cvar nb_update_frequency 0

//Rcon password - Sets the password for remote rcon admin
rcon_password "whatever"

 
//Allow connections without creating lobby. Set to 1 to allow lobby connections only
sv_allow_lobby_connect_only 0
 
//Region - This sets the lobby in which your server will be part of
//You will want to set this to the closest location to your server
//eastcoast - sv_region 0
//westcoast - sv_region 1
//south america - sv_region 2
//europe - sv_region 3
//asia - sv_region 4
//australia - sv_region 5
//middle east - sv_region 6
//africa - sv_region 7
//world - sv_region 255
sv_region 3
 
// Server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir logs //Folder in the game directory where server logs will be stored.
 
//Allow use of cheats
//0 = Off
//1 = On
sv_cheats 0
 
//All talk - Allow both teams to use audio chat to speak with each other
//0 = Off
//1 = On
sv_alltalk 0
 
//----> End of editable settings