All pastes #2095074 Raw Edit

Someone

public text v1 · immutable
#2095074 ·published 2011-11-23 21:20 UTC
rendered paste body
Mappack reviews for packs on the old forums. 

False Ending :: Demos
An Another After Image >> It reminded me of that Napalm map you made.
Another Attack >> Interesting use of teleporters.
Dash and Blast >> This right here is Yahoozy before he was Yahoozy.
de Peras >> Looks like a novice version of Slither and Gourd.
Grand Green >> What an awesome puzzle/concept. Userlevel'd.
Granny Diner >> While there was an influx of gold, finding a route was fun.
Lost In Bass >> I remember this one. Excellent design.
Radar Maker >> I speedran it. I really liked speedrunning it.
The Brooklyn Belt Way >> I got an amazing run on this one. Userlevel'd.
Widescreen >> Quite simply my favorite highscoring map. Userlevel'd.


San Diego State University :: Demos
A faggy New England art student wants his cock in my ass (Moon). >> Completely unrefined and stupid.
Bleeping or some shit >> Skipped.
California Games >> Strange little map. Not sure if I enjoyed it though.
COLOR FINGER >> Ahaha, how did I manage to beat this... Didn't see that coming.
dance behind da camera >> The gold could've been better laid out, but pretty fun.
Drop of Honey >> The topright gold were the only bad thing about this map.
Drug Withdrawal >> Meh, neither fun nor exiting nor innovative.
Flash of Silver >> Incomplete.
Grizzly Bear >> If it's named after the band, awesome. If it's not, why isn't it named after the band?
Gunfight at Ghost Town in the Sky >> While there was too much gold, and the thwumps were bothersome, I liked it.
Prince of Stars >> Damn, too hard for me. Maybe without the middle gauss it would be good.
skeleton >> Dumb level design. Really awful.
someone flies... someone dies... >> Nothing special about this either. Kinda stupid.
Son of a Gun (Not the Amlt one) >> Not that good either.
Speeding Bullet! >> I remember this from NUMA. It was difficult until I trapped the chasers in the topleft.
Staying fat (in Japan) >> I don't think AGD is possible, which peeves me.
That girl >> I liked this one. It wasn't very inspired, but it played well.
the jungle map >> Tacky use of everthing, really. Didn't like it at all.
Wake Up >> The triple lasers were fine, but nothing else really was.
Yeah, we know. >> The top two gold were not necessary. Fun map otherwise.


Vampirism :: Demos ((It's very rare that I get demos for every level in a mappack, but I did*.))
-Unreal Corporation- >> Really nice flow. The gauss weren't very threatening, but they kept me moving.
49531 >> A plain map. The chainguns were probably not the right enemy.
A Hate Map >> Too sporadic. I couldn't get a good route.
Advice >> Simple and good-looking.
And I'll Miss You >> Minimal. I like the bottom gold a lot.
Camille's Letter >> Beautiful use of lasers.
Dream Cut Scene (Ex Nightmare) >> The left side could've used one or two more bounceblocks, but otherwise it was a fantastic map.
Homeless >> Another great map. The thwumps work perfectly. Userlevel'd.
Hudieu >> Funky little map. I liked the floorguards.
Hurray for Pizza Day! >> (Aquabats reference.) I vaguely recall this map. Was it on NUMA?
Jacob >> Bland map. Not much to it.
My Friend >> The gold could've been spruced up, but I liked getting to the exit switch.
Pastrami on the Strami >> I didn't like this one very much. The locked door setup was tacky.
Penelope >> The oneway area was cool, but the gauss and rocket weren't.
Rhombencephalon >> I remember this one too. The chainguns are hella hard, but it's a really well-made map.
Shrine >> Awesome map. The mine placement ticked me off a bit, but it was still really fun.
Struggle >> The chaingun clashed with the lasers, but it was a decent map otherwise.
The Sad Skinhead >> I dunno, this wasn't a very good map. The drones look bad and the gauss was poorly-placed.
The Tragic Prince >> I definitely remember this one. The oneways by the gauss are the only bad part.
The Tripoli Mechanism >> *Bullshit map. Doesn't count.
Waves of Namibia >> It took me a while to get a route, but once I did I really liked the map.