rendered paste bodyglobal IPD_PATH;
RGB = ReadImage(IPD_PATH+'demos\teaset.png');
RGB=RGB(80:480,80:480,:);
//[h w d]=size(RGB);
//Image=uint16(zeros(h,w));
//for i= 1:h
// for j=1:w
// Image(i,j)=(uint16(RGB(i,j,1))+uint16(RGB(i,j,2))+uint16(RGB(i,j,3)))/3;
// end;
// printf("%d\n",double(i/h)*100)
//end
//Metoda 1
//Image=RGB2Gray(RGB);
//ShowColorImage(RGB,'Result');
//Metoda 3
Image(:,:)=(uint16(RGB(i,j,1))+uint16(RGB(i,j,2))+uint16(RGB(i,j,3)))/3;
Image=uint8(Image);
ShowImage(Image,'Obrazek');