Someone
public text v1 · immutablecamera {
location <0, 15, -10>
direction <0, 0, 1>
look_at <0, -3, 0>
}
#for (PosY, -1, 1, 1)
#for (PosX, -1, 1, 1)
#if (PosX = 0 & PosY = 0)
#declare Scale = 3;
#else
#declare Scale = 1;
#end
sphere { <PosX*5, 0, PosY*5>, Scale
finish {
metallic
reflection 0.15
}
pigment { rgb<0, 3, 1.5> }
}
#end
#end
light_source { <-10, 2, 0>
rgb <0.3, 0.3, 0.3>
}