public class Character { protected String name; //character's name protected int type; //character's type protected int life; //character's life protected int mana; //character's mana protected int stamina; //character's stamina protected int curLife; //character's current life protected int curMana; //character's current mana protected int curStamina; //character's current stamina protected int minAttack; //character's minimal attack protected int maxAttack; //character's maximum attack protected double defense; //character's defense rate protected double block; //character's block rate protected double speed; //character's speed protected double attackSpeed; //character's attack speed protected Weapon weapon; //character's weapon protected Shield shield; //character's shield protected Armor armor; //character's armor protected Boots boots; //character's boots protected Gloves gloves; //character's gloves protected Bracelets bracelets; //character's bracelets protected Ring firstRing; //character's first ring protected Ring secondRing; //character's second ring protected Amulet amulet; //character's amulet protected Warehouse warehouse; //character's warehouse}