rendered paste body// En src/server/game/Spells/SpellEffects.cpp case SPELLFAMILY_WARLOCK: { // Aumento de daño de Conflagrate gracias a Emberstorm+ if((m_spellInfo->SpellFamilyFlags[2] & 0x800000) && (m_spellInfo->SpellIconID == 12)){ switch (m_spellInfo->Id) { case 17954: damage += int32(damage * 0.02); break; case 17955: damage += int32(damage * 0.04); break; case 17956: damage += int32(damage * 0.055); break; case 17957: damage += int32(damage * 0.07); break; case 17958: damage += int32(damage * 0.09); break; } }~~~~~~~~~~~~~~