rendered paste body// En src/server/game/Spells/SpellEffects.cpp
case SPELLFAMILY_WARLOCK:
{
// Aumento de daño de Conflagrate gracias a Emberstorm
+ if((m_spellInfo->SpellFamilyFlags[2] & 0x800000) && (m_spellInfo->SpellIconID == 12)){
switch (m_spellInfo->Id)
{
case 17954:
damage += int32(damage * 0.02);
break;
case 17955:
damage += int32(damage * 0.04);
break;
case 17956:
damage += int32(damage * 0.055);
break;
case 17957:
damage += int32(damage * 0.07);
break;
case 17958:
damage += int32(damage * 0.09);
break;
}
}
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