rendered paste body // Victory Rush else if (m_spellInfo->SpellFamilyFlags[1] & 0x100) ApplyPctF(damage, m_caster->GetTotalAttackPowerValue(BASE_ATTACK)); // Shockwave else if (m_spellInfo->Id == 46968) { int32 pct = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, 2); if (pct > 0) damage += int32(CalculatePctN(m_caster->GetTotalAttackPowerValue(BASE_ATTACK), pct)); break; } break; } case SPELLFAMILY_WARLOCK: { // Aumento de daño de Conflagrate gracias a Emberstorm switch(m_spellInfo->Id){ case 17954: damage = int32(damage + damage*0.02); break; case 17955: damage = int32(damage + damage*0.04); break; case 17956: damage = int32(damage + damage*0.055); break; case 17957: damage = int32(damage + damage*0.07); break; case 17958: damage = int32(damage + damage*0.09); break; } // Incinerate Rank 1 & 2 if ((m_spellInfo->SpellFamilyFlags[1] & 0x000040) && m_spellInfo->SpellIconID == 2128) {