// haleyjd 20111006: These two lines of code *are* in vanilla Strife; // however, there, they were completely inconsequential due to the dirty // rects system. No intervening V_MarkRect call means PANEL0 was never // drawn to the framebuffer. In Chocolate Strife, however, with no such // system in place, this only manages to fuck up the fade-out that is // supposed to happen at the beginning of all finales. So, don't do it!#if 0 panel = (patch_t *)W_CacheLumpName(slideshow_panel, PU_CACHE); V_DrawPatch(0, 0, panel);#endif