rendered paste bodypackage net.sf.l2j.gameserver.clientpackets;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.logging.Logger;
import net.sf.l2j.gameserver.ClientThread;
import net.sf.l2j.gameserver.model.L2PcInstance;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
public class RequestBlock extends ClientBasePacket
{
private static final String _C__A0_REQUESTBLOCK = "[C] A0 RequestBlock";
private static Logger _log = Logger.getLogger(L2PcInstance.class.getName());
private final static int BLOCK = 0;
private final static int UNBLOCK = 1;
private final static int BLOCKLIST = 2;
private final static int ALLBLOCK = 3;
private final static int ALLUNBLOCK = 4;
public RequestBlock(ByteBuffer buf, ClientThread client)
{
super(buf, client);
_type = readD(); //0x00 - block, 0x01 - unblock, 0x03 - allblock, 0x04 - allunblock
if( _type == BLOCK || _type == UNBLOCK )
{
_name = readS();
_target = L2World.getInstance().getPlayer(_name);
}
}
void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
// FIXME: need to send message like 'Character blah added to blocklist'?
switch(_type)
{
case BLOCK:
if(_target != null)
{
activeChar.addToBlockList(_target);
}
break;
case UNBLOCK:
if(_target != null)
{
activeChar.removeFromBlockList(_target);
}
break;
case BLOCKLIST:
ArrayList<String> blockList = activeChar.getBlockList();
if(blockList != null)
{
SystemMessage sm = new SystemMessage(614);
sm.addString("Blocked characters list:");
activeChar.sendPacket(sm);
for(String name : blockList)
{
sm = new SystemMessage(614);
sm.addString(name);
activeChar.sendPacket(sm);
}
}
break;
case ALLBLOCK:
activeChar.setBlockAll(true);
break;
case ALLUNBLOCK:
activeChar.setBlockAll(false);
break;
default:
_log.info("Unknown 0x0a block type: " + _type);
}
}
public String getType()
{
return _C__A0_REQUESTBLOCK;
}
private String _name;
private Integer _type;
private L2PcInstance _target;
}