rendered paste bodyHooked: kernel32.dll
Hooked: kernel32.dll
Hooked: user32.dll
Hooked: user32.dll
Hooked: d3dx9_27.dll
Hooked: d3dx9_43.dll
Detoured GetRenderedSurfaceParameters(); succeeded
Replacing the built-in shaders.
Detoured GetShaderBinary(); succeeded
Detoured LoadTextureFile(); succeeded
Init: D3D9.DLL queried.
Init: D3D9.DLL loaded.
Init: Took over Direct3DCreate9.
OD3D9: Driver queried from 0x042ce462
OD3D9: Driver 0x044d63c8 constructed from 0x042ce419 (1 drivers available)
OD3D9: Supported render-targets: A8R8G8B8, X8R8G8B8, R5G6B5, X1R5G5B5, A2B10G10R10, G16R16, A2R10G10B10, A16B16G16R16, L8, L16, R16F, G16R16F, A16B16G16R16F, R32F, G32R32F, A32B32G32R32F, NULL
OD3D9: Supported depth-stencils: D24S8, D24X8, D16, D32F_LOCKABLE, INTZ
OD3D9: NULL has multi-sample support: yes
OD3D9: Fetch4 not supported.
OD3D9: Driver 0x044d63c8 destructed from 0x042e02a7 (0 drivers left)
OD3D9: Driver queried from 0x042ce443
OD3D9: Driver 0x044d6428 constructed from 0x042ce419 (1 drivers available)
OD3D9: Supported render-targets: A8R8G8B8, X8R8G8B8, R5G6B5, X1R5G5B5, A2B10G10R10, G16R16, A2R10G10B10, A16B16G16R16, L8, L16, R16F, G16R16F, A16B16G16R16F, R32F, G32R32F, A32B32G32R32F, NULL
OD3D9: Supported depth-stencils: D24S8, D24X8, D16, D32F_LOCKABLE, INTZ
OD3D9: NULL has multi-sample support: yes
OD3D9: Fetch4 not supported.
Replaced depth-stencil by INTZ
OD3D9: Device queried from 0x0296916f
OD3D9: Queue 1, MS-type 0, MS-quality 0
OD3D9: Device 0x044d0980 constructed from 0x042e06df (1 devices available)
Loading texture (data\textures\shaders/unbound.dds)
ShaderDeveloper can't start because of "bFull Screen=1"
Pre Hook
Depth buffer texture (INTZ) (1680,1050) created OK.
Depth buffer reattached OK. 0
Init: NVCPL.dll queried.
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Loading texture (data\textures\sky/pcs/HTD_3D_ho.dds)
Loading texture (data\textures\sky/pcs/ScPh_1D.dds)
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Shader compiling messages occured in data\shaders\override\SKYTEX.pso:
(91): error X3500: asymetric returns from if statements not yet implemented
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/HTD_3D_ho.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/ScPh_1D.dds)
Linking to existing texture.
Shader compiling messages occured in data\shaders\override\PAR2000.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2001.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2003.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2004.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2005.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2006.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2007.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2008.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2009.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2010.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2011.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2012.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2013.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2014.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2015.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2016.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2017.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2018.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2019.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2020.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2021.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2023.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2024.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2025.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2026.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2027.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2028.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Shader compiling messages occured in data\shaders\override\PAR2029.pso:
includes/Lighting.hlsl(303): error X3033: division by zero
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Linking to existing texture.
Loading texture (data\textures\effects\water_NRM_2D-xy.dds)
Loading texture (data\textures\sky/pcs/OptDpta_2D.dds)
Linking to existing texture.
Loading texture (data\textures\sky/pcs/Sun_025k.dds)
Linking to existing texture.
Loading texture (data\textures\effects\water_NRM_2D-xy.dds)
Linking to existing texture.
Loading texture (data\textures\effects\water_NRM_2D-c.dds)
Loading texture (data\textures\effects\water_NRM_2D-xy.dds)
Linking to existing texture.
Loading texture (data\textures\effects\water_NRM_2D-c.dds)
Linking to existing texture.
Loading texture (data\textures\effects\water_NRM_2D-xy.dds)
Linking to existing texture.