rendered paste body// make it scroll
// make those colors fade in/out
PFont fontA;
int posX = 0;
int cR = 0, cG = 0, cB = 0;
void setup()
{
size(800, 200);
smooth();
fontA = loadFont("CourierNew36.vlw");
textFont(fontA, 32);
}
void draw()
{
background(0);
fill(cR,cG,cB);
cR = cR + 1;
cB = cR * 2;
cG = cG + cR - 5;
if(cR > 255) cR = 0;
if(cB > 255) cB = 0;
if(cG > 255) cG = 0;
if(cR < 0) cR = 0;
if(cB < 0) cB = 0;
if(cG < 0) cG = 0;
text("jag gillar potatis", 10 + posX, 40);
posX = posX + 1;
if (posX > width) posX = -width;
}