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#2086376 ·published 2011-10-03 03:51 UTC
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Wilderness and Free Trade is a double-edged sword. You may have these unrestrictions, but at the cost of bots and other cheating scum. We all know this.

As a person who likes these game features, yet hates bots, I've been brainstorming way around this while restricting botting. I've come up with a few solutions but this stands out as my best. I'm going to keep this short, sweet and to the point.

Free Trade:

- Limit reinstated HOWEVER....

1) *No* limit if you have a friend added to your friends list over two months. No gold farmer can wait a month for a sale. This would delay their profits massively. Plus, this would make it harder for gold farm accounts to simply transfer gold between accounts as they would need to add each other for 2 + months, and since most of these accounts are temporary and usually throw away, they do not last two months.

This will solve the issue with friends wanting to give other friends gifts. 

2) Re-introduce the 'party mechanic' from the Ring of Kinship through some sort of in-game party interface (so peeps don't have to wear a ring). Allow players to create a party of up to ten (or more?) members. This allows players in this party to trade in boss rooms with an increased trade limit of one million coins. The trade limit would only be relaxed in these hot spots, such as the God Wars Boss Chambers themselves, Dagannoth King's lair, etc. 

This will solve the issues with PvM teams needing to help each other out. 

3) Using the party mechanic, players can select a boss, and from the drops, they can set a coinshare value. For example, if players slect Kree'arra, and make it so Armadyl Hilt is to sell for 70,000,000 coins, the game remembers that for the split. Now, when the players get the drop, they don't actually *receive* the coins right away. The hilt goes into the exchange for 70M coins.