Mine
public cpp v1 · immutable#include <cstdio>#include <GL/glx.h>int main() { int attrib[10] = {GLX_RED_SIZE, 5, GLX_GREEN_SIZE, 5, GLX_BLUE_SIZE, 5, None}; int a; Display *d = XOpenDisplay(NULL); GLXFBConfig *fb = glXChooseFBConfig(d, 0, attrib, &a); if (!fb) { printf("Dammit\n"); } glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1024, 512, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0); GLenum err = glGetError(); if (err == GL_INVALID_VALUE) { printf("Crap\n"); }}