rendered paste body[Shadowmere]
required = 660
maximum = 0
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 0
author = "HuNT/Scyther"
desc = "Scout Master"
spawncmd = "es wcs_restrict event_var(userid) allow weapon_scout 1 1;es wcs_restrict event_var(userid) addallow weapon_c4"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
numberofskills = 5
numberoflevels = 5
skillnames = "Eyes of Perfection|Shadowmere's Vitality|Shadowmeres Cursed Blessing|Shadows Jump|Shadow Cover"
skilldescr = "Your eyes are perfect, deal extra damage with precision shots|Grab the shadows around you giving you extra health|bind the shadows to your feet giving you speed|Shadows boost you while you jump giving you longjump|Using the power of the shadows you spawn cover"
skillcfg = "player_attacker|player_spawn|player_spawn|player_spawn|player_ultimate"
skillneeded = "0|0|0|0|6"
[[skill1]]
setting = "es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.35|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.45|es_xset wcs_multiplier 0.5"
cmd = "if (server_var(wcs_dice) <= 60) then if (event_var(weapon) = scout) then wcs_xalias racealias_sctdmg"
racealias_sctdmg = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_sctdmgx"
racealias_sctdmgx = "es_tell event_var(userid) #multi #greenYou were hit with#lightgreen server_var(wcs_dmg) #greenextra scout damage.;es_tell event_var(attacker) #multi #greenYou caused#lightgreen server_var(wcs_dmg) #greenextra scout damage."
sfx = "0"
[[skill2]]
setting = "es_xset wcs_addhealth 10|es_xset wcs_addhealth 20|es_xset wcs_addhealth 30|es_xset wcs_addhealth 40|es_xset wcs_addhealth 50"
cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth);es_tell server_var(userid) #multi #greenShadowmere's Vitality #lightgreenactivated"
sfx = "0"
[[skill3]]
setting = "es_xset wcs_speed 1.15|es_xset wcs_speed 1.23|es_xset wcs_speed 1.30|es_xset wcs_speed 1.35|es_xset wcs_speed 1.40"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #lightgreenYou gained #greenx server_var(wcs_speed) #lightgreenspeed!"
sfx = "0"
[[skill4]]
setting = "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier);es wcs_xtell event_var(userid) r_longjump"
sfx = "0"
[[skill5]]
setting = "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/de_prodigy/concretebags2.mdl;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell server_var(wcs_userid) Shadow Cover failed!"
sfx = "0"
cooldown = "15"