Something
public c v1 · immutablevoid end_game(int level){ save_score(level); show_highscore();#ifdef __SDL__ Mix_CloseAudio(); SDL_Quit();#endif clear(); /* I added */ endwin(); /* these two */ exit(end_curses());}void end_game(int level){ save_score(level); show_highscore();#ifdef __SDL__ Mix_CloseAudio(); SDL_Quit();#endif clear(); /* I added */ endwin(); /* these two */ exit(end_curses());}