Mine
public text v1 · immutableF: ShouldCast(skill) = ((skillCoolTime(skill) == 0) \
and (mp(me) >= 240) \
and not (nowCasting or isSilenced(me) or dead(me)))
E SealAOE
L MobFunctor SealAOE (attackable and alive and distance <= 150 and not isMedused)
?PartyAssist T(500,15000) ShouldCast($SealOfWinter) \
and mobsCount(SealAOE) >= 3 : \
Cast $SealOfWinter