rendered paste body#============================================#
# BALANCE CLASSES #
#============================================#
# Enable Class Damages Settings
EnableClassDamagesSettings = False
EnableClassDamagesLogger = False
EnableClassDamagesSettingsInOly = False
#-------------------------
#Damages to Fighters
#-------------------------
Duelist__ToFighter=1.0
DreadNought__ToFighter=1.0
Phoenix_Knight__ToFighter=1.0
Hell_Knight__ToFighter=1.0
Sagittarius__ToFighter=1.0
Adventurer__ToFighter=1.0
Archmage__ToFighter=1.0
Soultaker__ToFighter=1.0
Arcana_Lord__ToFighter=1.0
Cardinal__ToFighter=1.0
Hierophant__ToFighter=1.0
Eva_Templar__ToFighter=1.0
Sword_Muse__ToFighter=1.0
Wind_Rider__ToFighter=1.0
Moonlight_Sentinel__ToFighter=1.0
Mystic_Muse__ToFighter=1.0
Elemental_Master__ToFighter=1.0
Eva_s_Saint__ToFighter=1.0
Shillien_Templar__ToFighter=1.0
Spectral_Dancer__ToFighter=1.0
Ghost_Hunter__ToFighter=1.0
Ghost_Sentinel__ToFighter=1.0
Storm_Screamer__ToFighter=1.0
Spectral_Master__ToFighter=1.0
Shillien_Saint__ToFighter=1.0
Titan__ToFighter=1.0
Grand_Khauatari__ToFighter=1.0
Dominator__ToFighter=0.4
Doomcryer__ToFighter=1.0
Fortune_Seeker__ToFighter=1.0
Maestro__ToFighter=1.0
#-------------------------
#Damages to Mage
#-------------------------
Duelist__ToMage=1.0
DreadNought__ToMage=1.0
Phoenix_Knight__ToMage=1.0
Hell_Knight__ToMage=1.0
Sagittarius__ToMage=1.0
Adventurer__ToMage=1.0
Archmage__ToMage=1.0
Soultaker__ToMage=1.0
Arcana_Lord__ToMage=1.0
Cardinal__ToMage=1.0
Hierophant__ToMage=1.0
Eva_Templar__ToMage=1.0
Sword_Muse__ToMage=1.0
Wind_Rider__ToMage=1.0
Moonlight_Sentinel__ToMage=1.0
Mystic_Muse__ToMage=1.0
Elemental_Master__ToMage=1.0
Eva_s_Saint__ToMage=1.0
Shillien_Templar__ToMage=1.0
Spectral_Dancer__ToMage=1.0
Ghost_Hunter__ToMage=1.0
Ghost_Sentinel__ToMage=1.0
Storm_Screamer__ToMage=1.0
Spectral_Master__ToMage=1.0
Shillien_Saint__ToMage=1.0
Titan__ToMage=1.0
Grand_Khauatari__ToMage=1.0
Dominator__ToMage=1.0
Doomcryer__ToMage=1.0
Fortune_Seeker__ToMage=1.0
Maestro__ToMage=1.0
#-------------------------
#Damages By Fighters
#-------------------------
Duelist__ByFighter=1.0
DreadNought__ByFighter=1.0
Phoenix_Knight__ByFighter=1.0
Hell_Knight__ByFighter=1.0
Sagittarius__ByFighter=1.0
Adventurer__ByFighter=1.0
Archmage__ByFighter=1.0
Soultaker__ByFighter=1.0
Arcana_Lord__ByFighter=1.0
Cardinal__ByFighter=1.0
Hierophant__ByFighter=1.0
Eva_Templar__ByFighter=1.0
Sword_Muse__ByFighter=1.0
Wind_Rider__ByFighter=1.0
Moonlight_Sentinel__ByFighter=1.0
Mystic_Muse__ByFighter=1.0
Elemental_Master__ByFighter=1.0
Eva_s_Saint__ByFighter=1.0
Shillien_Templar__ByFighter=1.0
Spectral_Dancer__ByFighter=1.0
Ghost_Hunter__ByFighter=1.0
Ghost_Sentinel__ByFighter=1.0
Storm_Screamer__ByFighter=1.0
Spectral_Master__ByFighter=1.0
Shillien_Saint__ByFighter=1.0
Titan__ByFighter=1.0
Grand_Khauatari__ByFighter=1.0
Dominator__ByFighter=1.4
Doomcryer__ByFighter=1.0
Fortune_Seeker__ByFighter=1.0
Maestro__ByFighter=1.0
#-------------------------
#Damages By Mages
#-------------------------
Duelist__ByMage=1.0
DreadNought__ByMage=1.0
Phoenix_Knight__ByMage=1.0
Hell_Knight__ByMage=1.0
Sagittarius__ByMage=1.0
Adventurer__ByMage=1.0
Archmage__ByMage=1.0
Soultaker__ByMage=1.0
Arcana_Lord__ByMage=1.0
Cardinal__ByMage=1.0
Hierophant__ByMage=1.0
Eva_Templar__ByMage=1.0
Sword_Muse__ByMage=1.0
Wind_Rider__ByMage=1.0
Moonlight_Sentinel__ByMage=1.0
Mystic_Muse__ByMage=1.0
Elemental_Master__ByMage=1.0
Eva_s_Saint__ByMage=1.0
Shillien_Templar__ByMage=1.0
Spectral_Dancer__ByMage=1.0
Ghost_Hunter__ByMage=1.0
Ghost_Sentinel__ByMage=1.0
Storm_Screamer__ByMage=1.0
Spectral_Master__ByMage=1.0
Shillien_Saint__ByMage=1.0
Titan__ByMage=1.0
Grand_Khauatari__ByMage=1.0
Dominator__ByMage=1.0
Doomcryer__ByMage=1.0
Fortune_Seeker__ByMage=1.0
Maestro__ByMage=1.0
#Disable Bow for classes: write here classes id
#that you dnt want allow to use BOW. Class id examples,
#you can find others into char_templates database table
#
# classId className
# 88 Duelist
# 89 DreadNought
# 90 Phoenix Knight
# 91 Hell Knight
# 92 Sagittarius
# 93 Adventurer
# 94 Archmage
# 95 Soultaker
# 96 Arcana Lord
# 97 Cardinal
# 98 Hierophant
# 99 Eva Templar
# 100 Sword Muse
# 101 Wind Rider
# 102 Moonlight Sentinel
# 103 Mystic Muse
# 104 Elemental Master
# 105 Eva Saint
# 106 Shillien Templar
# 107 Spectral Dancer
# 108 Ghost Hunter
# 109 Ghost Sentinel
# 110 Storm Screamer
# 111 Spectral Master
# 112 Shillen Saint
# 113 Titan
# 114 Grand Khauatari
# 115 Dominator
# 116 Doomcryer
# 117 Fortune Seeker
# 118 Maestro
# e.g. DisableBowForClasses = 89, 90, 91, 92, 102, 109
AltDisableBow = False
DisableBowForClasses =
# e.g. DisableDaggerForClasses = 89, 90, 91, 92, 102, 109
AltDisableDagger = False
DisableDaggerForClasses =
# An alternative calculation of damage abilities on various armor
BlowDamageHeavy = 1.2
BlowDamageLight = 1.1
BlowDamageRobe = 1.0
# An alternative calculation of magical passing skills
AltDiffMagic = False
# Multiplier damage critically hit
AltCritDamage = 1.0
# The maximum physical crit VBR, the end
AltPCriticalCap = 500
# The maximum value of the magic crit VBR, the end
AltMCriticalCap = 800
# The maximum rate of physical attack (0 to disable)
MaxPAtkSpeed = 0
# The maximum rate of magical attack (0 to disable)
MaxMAtkSpeed = 0
# Maximum character running speed.
# Retail: 500
MaxRunSpeed = 500
# Multiplier mage damage critically hit
MagicCriticalPower = 1.5
# Multiplier damage to the characters
AltPDamageMages = 1.0
AltMDamageMages = 1.0
AltPDamageFighters = 1.0
AltMDamageFighters = 1.0