Something
public text v1 · immutable GstBuffer *ret = NULL;
if (motion->debug) {
ret = gst_buffer_copy(new_buffer);
} else {
ret = new_buffer;
gst_buffer_ref(ret);
}
GstBuffer *ret = NULL;
if (motion->debug) {
ret = gst_buffer_copy(new_buffer);
} else {
ret = new_buffer;
gst_buffer_ref(ret);
}