using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Media;
namespace TerraMod
{
public class Game : Terraria.Main
{
public Game()
{
}
static void Main()
{
Game game = new Game();
stopSpawns = false;
game.Run();
}
protected override void Update(GameTime gameTime)
{
foreach(Terraria.NPC n in Terraria.Main.npc)
{
if (n.name == "Guide") { n.life = 0; }
//System.Console.WriteLine("NPC culled.\n");
}
base.Update(gameTime);
}
//protected override void Draw(GameTime gameTime)
//{
// base.Draw(gameTime);
//}
}
}