Stuff
public text v1 · immutable for (std::vector<Animation>::iterator iter = animations.begin (); iter != animations.end (); )
{
if (animations[iter].complete && animations[iter].opacity <= 0)
iter = animations.erase(iter);
else
iter++;
if (animations.empty ())
{
cScreen->preparePaintSetEnabled (this, false);
cScreen->donePaintSetEnabled (this, false);
animations.clear ();
animating = false;
}
}