rendered paste body
Build RTTGame of project RTTGame with configuration Release
Ld build/RTTGame.build/Release/RTTGame.build/Objects-normal/x86_64/RTTGame normal x86_64
cd /Users/james/Documents/RTTGame
setenv MACOSX_DEPLOYMENT_TARGET 10.6
/Developer/usr/bin/gcc-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/james/Documents/RTTGame/build/Release -F/Users/james/Documents/RTTGame/build/Release -filelist /Users/james/Documents/RTTGame/build/RTTGame.build/Release/RTTGame.build/Objects-normal/x86_64/RTTGame.LinkFileList -mmacosx-version-min=10.6 -framework GLUT -framework OpenGL -framework OpenAL -framework SDL_image -framework SDL -o /Users/james/Documents/RTTGame/build/RTTGame.build/Release/RTTGame.build/Objects-normal/x86_64/RTTGame
Undefined symbols:
"_main", referenced from:
start in crt1.10.6.o
(maybe you meant: _main_loop, _activate_main_menu , _show_main_menu , _SDL_main , _load_main_menu , _mainmenu_texture )
ld: symbol(s) not found
collect2: ld returned 1 exit status
Ld build/RTTGame.build/Release/RTTGame.build/Objects-normal/i386/RTTGame normal i386
cd /Users/james/Documents/RTTGame
setenv MACOSX_DEPLOYMENT_TARGET 10.6
/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/james/Documents/RTTGame/build/Release -F/Users/james/Documents/RTTGame/build/Release -filelist /Users/james/Documents/RTTGame/build/RTTGame.build/Release/RTTGame.build/Objects-normal/i386/RTTGame.LinkFileList -mmacosx-version-min=10.6 -framework GLUT -framework OpenGL -framework OpenAL -framework SDL_image -framework SDL -o /Users/james/Documents/RTTGame/build/RTTGame.build/Release/RTTGame.build/Objects-normal/i386/RTTGame
Undefined symbols:
"_main", referenced from:
start in crt1.10.6.o
(maybe you meant: _main_loop, _activate_main_menu , _show_main_menu , _SDL_main , _load_main_menu , _mainmenu_texture )
ld: symbol(s) not found
collect2: ld returned 1 exit status